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Smartphone Inc.

Smartphone Inc.

2018·Ivan Lashin

Videos
11
Creators
10

Mostly reviews. Smartphone Inc. is covered on BoardGameVideo.com by 8 reviews, 1 how-to-play guides, and 2 unboxings.

1 - 5 players
60 - 90 min
Medium weight: Teach it in one sitting

From BoardGameGeek

In Smartphone Inc., you become a CEO of one of the largest smartphone-producing companies in the time when smartphones were only beginning to conquer the world. Research technologies, develop your factory, build your worldwide office network, and outprice your competitors to become the most profitable and successful smartphone company in the world. Smartphone Inc. is an economic simulation Eurogame. Over five rounds, players program their decisions about price, production, research, and expansion. The game features a unique mechanism of planning, which combines patching mechanisms with bidding and action selection. Each of the rounds consists of eight simple phases: planning, pricing, production, development, research, expansion, selling, and profits. In the planning phase, all players simultaneously make decisions for the next year by overlaying ("patching") their two plan cards and all of their development tiles. The actions they plan on their cards and tiles in this phase will determine what actions they can perform during all of the later phases. In the pricing phase, players change the price they charge for their smartphones based on their plan. A lower price helps to go earlier and sell more smartphones on the market, but a higher price, while risky, helps players to earn more money. In production, all players produce smartphones. In development, players take development tiles, which expand their planning possibilities in future rounds. In research, players discover new technologies. Each technology not only expands players' ability to sell smartphones to customers, but also gives them special powers they can use during the game. In the expansion phase, players open offices in neighbor regions, which allow them to sell in that region and develop their network of offices to more regions in further turns. In the sale phase, players sell the phones they produced in regions where they have offices. But there is limited space in each region - and if your price is too high, cheaper rivals can block you from selling. In the profit phase, players get income for their sales. Players gain the sale prices for all of their sold smartphones, and the player who sold the most phones in each region gains a bonus for controlling the accessory market. At the end of this phase all sold smartphones are discarded from the map - and a new round begins. After five rounds, the richest player wins.

Smartphone Inc.

Watch first

Learn to play

How to Solo: Smartphone Inc.17:49

How to Solo: Smartphone Inc.

Beyond Solitaire

Beyond Solitaire

Review

Smartphone inc in about 3 minutes3:58

Smartphone inc in about 3 minutes

3 Minute Board Games

3 Minute Board Games

Which Smartphone Inc. video should I watch?

Smartphone Inc. has 11 videos from 10 creators: 8 reviews, 1 how-to-play guide and 2 unboxings. They date from 2022 to November 2025.

To learn the rules, start with "How to Solo: Smartphone Inc." by Beyond Solitaire, which runs 18 min.

For an opinion before you buy, start with "Smartphone inc in about 3 minutes" by 3 Minute Board Games. 8 creators have reviewed it.

If you like it, try Furnace, Furnace: Interbellum, Mobile Markets: A Smartphone Inc. Game and Neodreams, also by Ivan Lashin.

All videos

Smartphone inc in about 3 minutesReview3:58

Smartphone inc in about 3 minutes

3 Minute Board Games

3 Minute Board Games

These 6 Business Games Made Me Feel Like a CEO in 2025Review12:03

These 6 Business Games Made Me Feel Like a CEO in 2025

Gaming Caravan

Gaming Caravan

3 GAMES with Complex Lessons | Mechanics Paired Perfectly with Theme & ConceptsReview15:00

3 GAMES with Complex Lessons | Mechanics Paired Perfectly with Theme & Concepts

Tabletop Tolson

Tabletop Tolson

Smartphone Inc ReviewReview22:31

Smartphone Inc Review

Room and Board

Room and Board

Smartphone Inc. Board Game Unboxing with CommentaryUnboxing3:43

Smartphone Inc. Board Game Unboxing with Commentary

Tabletop Gaming Guild

Tabletop Gaming Guild

Smartphone Inc. Overview & ReviewReview21:56

Smartphone Inc. Overview & Review

Board Game Empire

Board Game Empire

Smartphone inc. - Why Play ThisReview23:48

Smartphone inc. - Why Play This

Karar2k's Why Play This

Karar2k's Why Play This

Smartphone Inc. Unboxing: What's In The Box?!Unboxing6:45

Smartphone Inc. Unboxing: What's In The Box?!

I Heart Board Games

I Heart Board Games

Smartphone Inc. | ReviewReview16:24

Smartphone Inc. | Review

Beyond Solitaire

Beyond Solitaire

How to Solo: Smartphone Inc.How to play17:49

How to Solo: Smartphone Inc.

Beyond Solitaire

Beyond Solitaire

Smartphone Inc - Would Play Again?!Review11:11

Smartphone Inc - Would Play Again?!

Tabletop 24

Tabletop 24

How to Solo: Smartphone Inc.17:49

How to Solo: Smartphone Inc.

Beyond Solitaire

Beyond Solitaire

Smartphone inc in about 3 minutes3:58

Smartphone inc in about 3 minutes

3 Minute Board Games

3 Minute Board Games

Smartphone Inc. | Review16:24

Smartphone Inc. | Review

Beyond Solitaire

Beyond Solitaire

Smartphone Inc Review22:31

Smartphone Inc Review

Room and Board

Room and Board

3 GAMES with Complex Lessons | Mechanics Paired Perfectly with Theme & Concepts15:00

3 GAMES with Complex Lessons | Mechanics Paired Perfectly with Theme & Concepts

Tabletop Tolson

Tabletop Tolson

Smartphone Inc. Overview & Review21:56

Smartphone Inc. Overview & Review

Board Game Empire

Board Game Empire

These 6 Business Games Made Me Feel Like a CEO in 202512:03

These 6 Business Games Made Me Feel Like a CEO in 2025

Gaming Caravan

Gaming Caravan

Smartphone inc. - Why Play This23:48

Smartphone inc. - Why Play This

Karar2k's Why Play This

Karar2k's Why Play This

Smartphone Inc - Would Play Again?!11:11

Smartphone Inc - Would Play Again?!

Tabletop 24

Tabletop 24

Smartphone Inc. Board Game Unboxing with Commentary3:43

Smartphone Inc. Board Game Unboxing with Commentary

Tabletop Gaming Guild

Tabletop Gaming Guild

Smartphone Inc. Unboxing: What's In The Box?!6:45

Smartphone Inc. Unboxing: What's In The Box?!

I Heart Board Games

I Heart Board Games

8 of 10

Creators who cover this

All channels
Beyond Solitaire
Beyond Solitaire
2 videos of this game
3 Minute Board Games
3 Minute Board Games
1 video of this game
Board Game Empire
Board Game Empire
1 video of this game
Gaming Caravan
Gaming Caravan
1 video of this game
I Heart Board Games
I Heart Board Games
1 video of this game
Karar2k's Why Play This
Karar2k's Why Play This
1 video of this game
Room and Board
Room and Board
1 video of this game
Tabletop 24
Tabletop 24
1 video of this game

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Furnace

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Videos
96
Creators
82
Mainly reviews

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Furnace: Interbellum

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Mainly reviews

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Mobile Markets: A Smartphone Inc. Game

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Neodreams

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Mostly reviews

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About Smartphone Inc.

From BoardGameGeek:

In Smartphone Inc., you become a CEO of one of the largest smartphone-producing companies in the time when smartphones were only beginning to conquer the world. Research technologies, develop your factory, build your worldwide office network, and outprice your competitors to become the most profitable and successful smartphone company in the world. Smartphone Inc. is an economic simulation Eurogame. Over five rounds, players program their decisions about price, production, research, and expansion. The game features a unique mechanism of planning, which combines patching mechanisms with bidding and action selection. Each of the rounds consists of eight simple phases: planning, pricing, production, development, research, expansion, selling, and profits. In the planning phase, all players simultaneously make decisions for the next year by overlaying ("patching") their two plan cards and all of their development tiles. The actions they plan on their cards and tiles in this phase will determine what actions they can perform during all of the later phases. In the pricing phase, players change the price they charge for their smartphones based on their plan. A lower price helps to go earlier and sell more smartphones on the market, but a higher price, while risky, helps players to earn more money. In production, all players produce smartphones. In development, players take development tiles, which expand their planning possibilities in future rounds. In research, players discover new technologies. Each technology not only expands players' ability to sell smartphones to customers, but also gives them special powers they can use during the game. In the expansion phase, players open offices in neighbor regions, which allow them to sell in that region and develop their network of offices to more regions in further turns. In the sale phase, players sell the phones they produced in regions where they have offices. But there is limited space in each region - and if your price is too high, cheaper rivals can block you from selling. In the profit phase, players get income for their sales. Players gain the sale prices for all of their sold smartphones, and the player who sold the most phones in each region gains a bonus for controlling the accessory market. At the end of this phase all sold smartphones are discarded from the map - and a new round begins. After five rounds, the richest player wins.

Designer

Ivan Lashin

Artist

Viktor Miller Gausa

Publisher

Cosmodrome Games

Categories

EconomicIndustry / Manufacturing

Mechanics

Programmed ActionsArea Majority / InfluenceTile PlacementNetwork and Route Building
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