1994Richard Garfield, Paul Sottosanti
- Videos
- 29
- Creators
- 26
2 - 8 players45 - 120 minMedium weight

2018Paul Sottosanti
From BoardGameGeek
NEOM is a modern city-building game featuring simultaneous drafting and tile placement that takes inspiration from games such as 7 Wonders, Carcassonne, and Sim City. Players compete to build the most impressive city utilizing a tree of 17 different goods (from three different tiers) that can each be unlocked, allowing the placement of increasingly powerful tiles as the game progresses. Tiles also feature roads which must be connected without being rotated, meaning that players must always plan their city layout with an eye to the future. At the start of each game, players draft cornerstones - powerful, unique tiles that heavily change what is most valuable from game to game. NEOM has been in development for seven years and the rules and tile set have been iterated on over the course of more than 3,500 games logged in a custom online prototype, leading to an exceptionally well balanced game with a wide variety of viable strategies. Rahdo's #3 game of 2018 Tom Vasel's Dice Tower Seal of Approval
NEOM has 4 videos from 4 creators: 2 reviews and 2 playthroughs. They date from 2022 to November 2024.
For an opinion before you buy, start with "Neom Review - Place & Create The City of the Future" by BoardGameCo. To see it played, watch "Neom ... Full Playthrough by the Crabby Dice" by The Crabby Dice, one of 2 playthroughs.
If you like it, try RoboRally, also by Paul Sottosanti, or Bandido, Village Rails and Saloon Tycoon, which share several of its mechanics.
1994Richard Garfield, Paul Sottosanti
2 - 8 players45 - 120 minMedium weight
2016Martin Nedergaard Andersen
1 - 4 players10 - 15 minLight weight
2022Matthew Dunstan, Brett J. Gilbert
2 - 4 players45 minMedium weight
From BoardGameGeek:
NEOM is a modern city-building game featuring simultaneous drafting and tile placement that takes inspiration from games such as 7 Wonders, Carcassonne, and Sim City. Players compete to build the most impressive city utilizing a tree of 17 different goods (from three different tiers) that can each be unlocked, allowing the placement of increasingly powerful tiles as the game progresses. Tiles also feature roads which must be connected without being rotated, meaning that players must always plan their city layout with an eye to the future. At the start of each game, players draft cornerstones - powerful, unique tiles that heavily change what is most valuable from game to game. NEOM has been in development for seven years and the rules and tile set have been iterated on over the course of more than 3,500 games logged in a custom online prototype, leading to an exceptionally well balanced game with a wide variety of viable strategies. Rahdo's #3 game of 2018 Tom Vasel's Dice Tower Seal of Approval
Designer
Paul Sottosanti
Artists
Klemens Franz, Christian Opperer
Publisher
Lookout Games
Categories
Mechanics