
1983Paul J. Gruen
From BoardGameGeek
The object of this game is to find and bring back Home four randomly designated objects (out of a possible selection of 16), in sequence, as in a Scavenger Hunt. The objects are deployed on the board using a semi-random method. Then play begins. You use dice to move your pawn, but cards are required to move through house rooms --otherwise you're confined to the sidewalks (without the right cards, you may also end up "trapped in a garage", the only room that does not have a direct exit to the sidewalk). Pairs of cards can also be traded in for extra turns. Additionally, there are two dogs roaming the sidewalks, which are obstacles and controlled by card play.
Scavenger Hunt has 2 videos from 2 creators: 2 reviews. They date from 2022 to July 2025.
If you like it, try Splat!, Pay Day and Gambler, also by Paul J. Gruen, or Trivial Pursuit: Genus Edition, which shares several of its mechanics.
1981Scott Abbott, Chris Haney
2 - 24 players90 minLight weight
From BoardGameGeek:
The object of this game is to find and bring back Home four randomly designated objects (out of a possible selection of 16), in sequence, as in a Scavenger Hunt. The objects are deployed on the board using a semi-random method. Then play begins. You use dice to move your pawn, but cards are required to move through house rooms --otherwise you're confined to the sidewalks (without the right cards, you may also end up "trapped in a garage", the only room that does not have a direct exit to the sidewalk). Pairs of cards can also be traded in for extra turns. Additionally, there are two dogs roaming the sidewalks, which are obstacles and controlled by card play.
Designer
Paul J. Gruen
Artist
Jack Burton Davis
Publisher
Milton Bradley
Mechanics