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1883: Building Railroads in Northern Italy

1883: Building Railroads in Northern Italy

2019·Manlio Manzini

Videos
8
Creators
1

Mostly playthroughs. 1883: Building Railroads in Northern Italy is covered on BoardGameVideo.com by 1 reviews, 1 how-to-play guides, and 6 recorded sessions.

2 - 4 players
180 - 300 min
Heavy weight: Expect a long teach

From BoardGameGeek

1883 is a game in the 18xx family of train games, set in Northern Italy in the late 19th and early 20th centuries. It was designed by Manlio Manzini, co-designer of 1841. Some features: a/ 1883 is an "incremental cap" style 18xx, where corporations receive money in their treasuries by 1/ players buying the corporations shares or 2/ the corporations issuing their shares to the Bank Pool at almost market price. b/ Random Events - which corporations can mitigate by buying political support. c/ Government Concessions - whereby corporations (and players) get a bonus for making certain connections d/ A bus company - which players may buy shares in, and that has its own network on the board e/ A co-operative corporation - which players take turns to run (and may steal from) f/ Two corporations that can merge if their presidents agree. g/ "Gravity trains" which only cost L.20 and can run on track already used by 'normal' trains and add to company income - they don't count against a company's train limit, but a die is rolled to determine whether they breakdown (and so don't get income) or are even lost altogether. h/ only a dividend payout greater than or equal to a corporation's current share price will move that share price to the right on the market.

1883: Building Railroads in Northern Italy

Watch first

Learn to play

1883 - intro2:44:19

1883 - intro

calandale

calandale

Review

1883 - review1:05:36

1883 - review

calandale

calandale

Watch it played

1883 - 11:58:15

1883 - 1

calandale

calandale

Which 1883: Building Railroads in Northern Italy video should I watch?

1883: Building Railroads in Northern Italy has 8 videos from 1 creator: 1 review, 1 how-to-play guide and 6 playthroughs. They date from October 2024.

To learn the rules, start with "1883 - intro" by calandale, which runs 2 h 44 min.

For an opinion before you buy, start with "1883 - review" by calandale. To see it played, watch "1883 - 1" by calandale, one of 6 playthroughs.

If you like it, try 1830: Railways & Robber Barons, Shikoku 1889, Steam or Dice Manor, which share several of its mechanics.

All videos

1883 - reviewReview1:05:36

1883 - review

calandale

calandale

1883 - introHow to play2:44:19

1883 - intro

calandale

calandale

1883 - 1Playthrough1:58:15

1883 - 1

calandale

calandale

1883 - 5Playthrough1:53:16

1883 - 5

calandale

calandale

1883 - 4Playthrough2:31:49

1883 - 4

calandale

calandale

1883 - 6 & wrapPlaythrough1:08:53

1883 - 6 & wrap

calandale

calandale

1883 - 3Playthrough1:22:29

1883 - 3

calandale

calandale

1883 - 2Playthrough1:18:04

1883 - 2

calandale

calandale

Creators who cover this

All channels
calandale
calandale
8 videos of this game

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About 1883: Building Railroads in Northern Italy

From BoardGameGeek:

1883 is a game in the 18xx family of train games, set in Northern Italy in the late 19th and early 20th centuries. It was designed by Manlio Manzini, co-designer of 1841. Some features: a/ 1883 is an "incremental cap" style 18xx, where corporations receive money in their treasuries by 1/ players buying the corporations shares or 2/ the corporations issuing their shares to the Bank Pool at almost market price. b/ Random Events - which corporations can mitigate by buying political support. c/ Government Concessions - whereby corporations (and players) get a bonus for making certain connections d/ A bus company - which players may buy shares in, and that has its own network on the board e/ A co-operative corporation - which players take turns to run (and may steal from) f/ Two corporations that can merge if their presidents agree. g/ "Gravity trains" which only cost L.20 and can run on track already used by 'normal' trains and add to company income - they don't count against a company's train limit, but a die is rolled to determine whether they breakdown (and so don't get income) or are even lost altogether. h/ only a dividend payout greater than or equal to a corporation's current share price will move that share price to the right on the market.

Designer

Manlio Manzini

Artist

Davide Romanini

Publisher

Aleph Game Studio

Categories

EconomicTrainsTransportation

Mechanics

Auction / BiddingNetwork and Route BuildingStocks & InvestmentTile Placement
View on BoardGameGeek ›
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