
2024john guthrie, Joel Sparks
From BoardGameGeek
Bike-riding frog-people deliver fresh produce from local farmers to a city on holiday. You will deliver pumpkins, corn, mushrooms, and more to the cozy restaurants and cafés of Greenbranch in the Verdant Isles. So put the pedal to the produce and get hopping! These deliveries need to make it there fresh -- and before your competition! Players race their bicycles with baskets of vegetables to deliver, claiming daily area majorities plus scaled-up points at game's end for specializing in types of restaurants. Semi-random tile placement, scalable map size, asymmetric starting locations, and optional secret goal cards add variety. A player's turn takes only seconds so there is constant engagement. -description from the publisher
Harvest Hoppers has 3 videos from 3 creators: 1 how-to-play guide, 1 playthrough and 1 other video. They date from February to March 2023.
To learn the rules, start with "Harvest Hoppers - How To Play *Hop to it!*" by GameEnthus, which runs 19 min.
To see it played, watch "HARVEST HOPPERS | Playthrough | Kickstarter Preview" by Dads and Dice.
If you like it, try The Carabas, also by Joel Sparks, or Aqua Garden, Village and Village: Big Box, which share several of its mechanics.
2011Inka Brand, Markus Brand
2 - 4 players60 - 90 minHeavy weight
2023Inka Brand, Markus Brand
1 - 5 players90 - 150 minHeavy weight
From BoardGameGeek:
Bike-riding frog-people deliver fresh produce from local farmers to a city on holiday. You will deliver pumpkins, corn, mushrooms, and more to the cozy restaurants and cafés of Greenbranch in the Verdant Isles. So put the pedal to the produce and get hopping! These deliveries need to make it there fresh -- and before your competition! Players race their bicycles with baskets of vegetables to deliver, claiming daily area majorities plus scaled-up points at game's end for specializing in types of restaurants. Semi-random tile placement, scalable map size, asymmetric starting locations, and optional secret goal cards add variety. A player's turn takes only seconds so there is constant engagement. -description from the publisher
Designers
john guthrie, Joel Sparks
Artists
Quill Kolat, Bria Lancaster
Publisher
Snowbright Studio
Categories
Mechanics