2020Lewis Pulsipher
- Videos
- 4
- Creators
- 1
2 - 4 players90 - 240 minHeavy weight

1986Lewis Pulsipher
From BoardGameGeek
"Britannia" is a historical Strategic board-wargame that broadly depicts the millennia-long struggle for control of England, Scotland, and Wales. The game begins with the Roman invasion of 43 A.D., continues through the many struggles between Angles, Saxons, Picts, Norsemen, Scots, Irish, and other tribes, and ends with the Norman invasion of 1066. Britannia allows players to re-create this epic history, re-enacting important battles in some cases, altering the course of history in others. The game rules discourage players from making historically unrealistic moves, but also give players the freedom to alter Great Britain's history in important ways, creating countless interesting “what if?” scenarios. What if Boudicca's Revolt against the Romans had been more successful? What if the Romans and the Romano-British had repelled the Saxon invasions of the 5th and 6th centuries? What if William the Conqueror had died during the Norman invasion of 1066? In Britannia, the players will determine the destiny of a kingdom.
Britannia has 2 videos from 2 creators: 1 how-to-play guide and 1 playthrough. They date from 2023 to May 2025.
To learn the rules, start with "Britannia - How To Play - Avalon Hill Version" by Meandering Mike, which runs 58 min.
To see it played, watch "Britannia board game. Gameplay in greek. Turn 10." by Niko Kokalas Mitrakas.
If you like it, try Britannia: Classic and New Duel Edition, Hastings 1066 and Dragon Rage, also by Lewis Pulsipher, or Kingmaker, which shares several of its mechanics.
2020Lewis Pulsipher
2 - 4 players90 - 240 minHeavy weight
From BoardGameGeek:
"Britannia" is a historical Strategic board-wargame that broadly depicts the millennia-long struggle for control of England, Scotland, and Wales. The game begins with the Roman invasion of 43 A.D., continues through the many struggles between Angles, Saxons, Picts, Norsemen, Scots, Irish, and other tribes, and ends with the Norman invasion of 1066. Britannia allows players to re-create this epic history, re-enacting important battles in some cases, altering the course of history in others. The game rules discourage players from making historically unrealistic moves, but also give players the freedom to alter Great Britain's history in important ways, creating countless interesting “what if?” scenarios. What if Boudicca's Revolt against the Romans had been more successful? What if the Romans and the Romano-British had repelled the Saxon invasions of the 5th and 6th centuries? What if William the Conqueror had died during the Norman invasion of 1066? In Britannia, the players will determine the destiny of a kingdom.
Designer
Lewis Pulsipher
Artists
Alex Anders, Mark Bromley, Guy Gentry, Norbert Gräf, Tomasz Jedruszek, Patrick McEvoy, Kurt Miller, George I. Parrish, Jr. and 3 more
Publisher
The Avalon Hill Game Co
Categories
Mechanics