Gheos

Gheos

2006René Wiersma

2 - 4 players
45 - 60 min
2.5/5 weight

From BoardGameGeek

The players are gods at the dawn of time, creating earth's landscape and inhabiting it with people. They can command the creation and destruction of continents and the rise and fall of civilizations. As gods, players seek to gain followers among the civilizations. They offer those followers luxuries, and oversee the building of pyramids and temples on their continents. In the end, the god with the most loyal, wealthy, and powerful followers will become ruler of gods, and wins the game... Play involves placing triangular tiles to form islands, coastlines and continents. Players can also replace tiles to reform the topography of the planet. Each civilization is represented by a color, and once a civilization is “born” a player can gain worshipers in that civilization, which in turn may score points for that player in various ways. The placement or replacement of tiles may result in civilizations migrating, or going to war with other civilizations. These things are resolved by the various icons on the tiles. The game is fairly simple, but offers quite a lot of tactical possibilities.

Watch first

Creators who cover this

BoardGameCo
BoardGameCo
1 video of this game
Board Gems
Board Gems
1 video of this game

Games like this

2021Mathias Wigge

Videos
436
Creators
289
Mainly reviews

1 - 4 players90 - 150 min3.8 weight

2016Nate French, MJ Newman

Videos
367
Creators
76
Mostly playthroughs and reviews

1 - 2 players60 - 120 min3.6 weight

2021Randy Flynn

Videos
318
Creators
247
Mainly reviews and playthroughs

1 - 4 players30 - 45 min1.8 weight

2019Elizabeth Hargrave

Videos
302
Creators
132
Mainly playthroughs and reviews

1 - 5 players40 - 70 min2.5 weight

About Gheos

From BoardGameGeek:

The players are gods at the dawn of time, creating earth's landscape and inhabiting it with people. They can command the creation and destruction of continents and the rise and fall of civilizations. As gods, players seek to gain followers among the civilizations. They offer those followers luxuries, and oversee the building of pyramids and temples on their continents. In the end, the god with the most loyal, wealthy, and powerful followers will become ruler of gods, and wins the game... Play involves placing triangular tiles to form islands, coastlines and continents. Players can also replace tiles to reform the topography of the planet. Each civilization is represented by a color, and once a civilization is “born” a player can gain worshipers in that civilization, which in turn may score points for that player in various ways. The placement or replacement of tiles may result in civilizations migrating, or going to war with other civilizations. These things are resolved by the various icons on the tiles. The game is fairly simple, but offers quite a lot of tactical possibilities.

Designer

René Wiersma

Artists

Allan Bednar, Josh Cappel, Rebecca Hu

Categories

CivilizationMythology

Mechanics

Area Majority / InfluenceCommodity SpeculationEnd Game BonusesHand Management
View on BoardGameGeek ›