Haunt the House

Haunt the House

2018Josh Cappel, Helaina Cappel

2 - 5 players
30 - 40 min
2.0/5 weight

From BoardGameGeek

Description from the publisher: In Haunt the House, we are ghosts competing to scare Ghost Hunters out of the various Rooms of our haunted house, and collecting their exploration gear as trophies. Each Ghost Hunter is scared out only by a specific combination of Scares. Each player has a hand of Scares they will use to try and get those Ghost Hunters out! On your turn, do one of two things; Play Scares, or call BOO! When you Play Scares, you can play them face down to a Ghost Hunter (so that other players won't know what you've played), or face up (which gives other players information, but allows you to activate the awesome power of the Room that Ghost Hunter is in.) When you call BOO!, point to a Ghost Hunter and reveal any facedown Scares, then (if more Scares are needed and if you have them) add Scares from your hand to finish off the Ghost Hunter. Congratulations... you've scared out that Ghost Hunter and grab their gear for your collection! At the end of the game, the ghost who has collected the most valuable sets of gear wins the game! The experienced version of the game introduces a variety of Phantoms; helpful allies that you can play to activate game-changing powers.

Creators who cover this

Gamer's Genie
Gamer's Genie
1 video of this game
The Boardgame Mechanics
The Boardgame Mechanics
1 video of this game

Games like this

2023Josh Cappel, Jory Cappel, Rowan Cappel

Videos
32
Creators
27
Mainly reviews

2 - 4 players30 min1.4 weight

2026Josh Cappel, Christopher Westmaas

Videos
32
Creators
25
Mainly reviews

2 players30 - 60 min2.3 weight

2019Tim W. K. Brown, Josh Cappel

Videos
30
Creators
4
Mainly reviews

1 - 5 players45 min2.4 weight

2024Josh Cappel, Adam Gertzbein

Videos
13
Creators
12
Mainly reviews

1 - 4 players30 - 60 min1.5 weight

About Haunt the House

From BoardGameGeek:

Description from the publisher: In Haunt the House, we are ghosts competing to scare Ghost Hunters out of the various Rooms of our haunted house, and collecting their exploration gear as trophies. Each Ghost Hunter is scared out only by a specific combination of Scares. Each player has a hand of Scares they will use to try and get those Ghost Hunters out! On your turn, do one of two things; Play Scares, or call BOO! When you Play Scares, you can play them face down to a Ghost Hunter (so that other players won't know what you've played), or face up (which gives other players information, but allows you to activate the awesome power of the Room that Ghost Hunter is in.) When you call BOO!, point to a Ghost Hunter and reveal any facedown Scares, then (if more Scares are needed and if you have them) add Scares from your hand to finish off the Ghost Hunter. Congratulations... you've scared out that Ghost Hunter and grab their gear for your collection! At the end of the game, the ghost who has collected the most valuable sets of gear wins the game! The experienced version of the game introduces a variety of Phantoms; helpful allies that you can play to activate game-changing powers.

Designers

Josh Cappel, Helaina Cappel

Artists

Josh Cappel, Apolline Etienne

Categories

Horror

Mechanics

Hand ManagementPush Your LuckSet Collection
View on BoardGameGeek ›