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Terminus Breach TD

Terminus Breach TD

2019·Matt Lloyd

1 - 4 players
60 - 180 min
Medium weight: Teach it in one sitting

From BoardGameGeek

In Terminus Breach TD, a semi-cooperative tower defense board game for 1-4 players, you play as one of 12 Generals defending against 15 waves of enemy Drakka. Set up a map on the fully modular board, build your starting towers, and prepare for battle! Each wave is a turn, and consists of five phases: Phase 1 – ADVANCE the Drakka on the board, further along the path. Phase 2 – DRAW new Drakka to the path as they enter the battlefield. Phase 3 – DEFEND by using your towers to damage, poison, or slow Drakka. Phase 4 – RESOLVE by collecting Bounty, petitioning the Emperor for aid, or receiving Imperial Favors and Sanctions. Phase 5 – DEVELOP your defenses by building new towers and upgrading your existing towers. Every 3 waves is a Battle, and at the end of each is a powerful Boss with unique abilities. Use the Lull between Battles to collect Victory Points, receive benefits from War Chests and Spy Networks, and place the next Battle deck - each with five new, faster, stronger Drakka. If enough Drakka get through your defenses to cause a widespread panic, the Emperor will recall the armies and the game ends. Survive all 15 Waves and clear the board without that happening, and you've successfully defended your homeland!

Terminus Breach TD

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Terminus Breach TD unboxing and reboxingUnboxing16:53

Terminus Breach TD unboxing and reboxing

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About Terminus Breach TD

From BoardGameGeek:

In Terminus Breach TD, a semi-cooperative tower defense board game for 1-4 players, you play as one of 12 Generals defending against 15 waves of enemy Drakka. Set up a map on the fully modular board, build your starting towers, and prepare for battle! Each wave is a turn, and consists of five phases: Phase 1 – ADVANCE the Drakka on the board, further along the path. Phase 2 – DRAW new Drakka to the path as they enter the battlefield. Phase 3 – DEFEND by using your towers to damage, poison, or slow Drakka. Phase 4 – RESOLVE by collecting Bounty, petitioning the Emperor for aid, or receiving Imperial Favors and Sanctions. Phase 5 – DEVELOP your defenses by building new towers and upgrading your existing towers. Every 3 waves is a Battle, and at the end of each is a powerful Boss with unique abilities. Use the Lull between Battles to collect Victory Points, receive benefits from War Chests and Spy Networks, and place the next Battle deck - each with five new, faster, stronger Drakka. If enough Drakka get through your defenses to cause a widespread panic, the Emperor will recall the armies and the game ends. Survive all 15 Waves and clear the board without that happening, and you've successfully defended your homeland!

Designer

Matt Lloyd

Artist

Matt Lloyd

Publisher

Self-published

Categories

FantasyWargame

Mechanics

Area Majority / InfluenceGrid MovementModular Board & Variable Setup
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