1979Tom Wham
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2 players60 - 90 min1.9 weight


1983·Robert J. Kuntz, Tom Wham
From BoardGameGeek
Each player controls a kingdom made up of land tiles of different terrains (mountains, forest, etc), castles, settlements, and people and creatures. The object of the game is to have a certain amount of prestige, judged by the size of one's kingdom, treasury, and the number of special heroic characters inhabiting the kingdom, as well as possession of a Grand Muniment (very large castle). This game was originally published in Dragon #77. Clarifications appeared in Dragon #78, along with an additional rules clarification in the "Out On a Limb" column in Dragon #81.


From BoardGameGeek:
Each player controls a kingdom made up of land tiles of different terrains (mountains, forest, etc), castles, settlements, and people and creatures. The object of the game is to have a certain amount of prestige, judged by the size of one's kingdom, treasury, and the number of special heroic characters inhabiting the kingdom, as well as possession of a Grand Muniment (very large castle). This game was originally published in Dragon #77. Clarifications appeared in Dragon #78, along with an additional rules clarification in the "Out On a Limb" column in Dragon #81.
Designers
Robert J. Kuntz, Tom Wham
Artists
David A. Trampier, Tom Wham
Categories
Mechanics