2020Phil Eklund, Justin Grey, Jon Manker, Dom Rougier
- Videos
- 99
- Creators
- 37
1 - 5 players30 - 240 minVery heavy weight

2017Andrew Doull, Phil Eklund, Jon Manker
From BoardGameGeek
Bios: Megafauna starts where the predecessor game Bios: Genesis left off, with the invasion of the land on the daybreak of the Phanerozoic eon. Starting as either a plant, mollusk, insect, or vertebral skeletal type, your flapping, paddling, and squawking carnivores and herbivores make a beachhead on one of the drifting continental plates in the Cambrian, Their struggle for terrestrial dominance may eventually include language-based consciousness. Although this achievement elevated a certain mammal species to notoriety, in your game things may occur differently. This second edition of Bios: Megafauna is an evolutionary descendant of American Megafauna but as a part of the Bios series of games it is linked to the game Bios: Genesis. It plays well independently but if you have both games you can let the end state of a game of Bios: Genesis affect the starting state of a game of Bios:Megafauna. A successor game, called Bios:Origins (which would be a descendant of Origin), is planned to cover the events of the Quaternary period including the rise of ideas and technology. -description from the publisher
Bios: Megafauna (Second Edition) has 4 videos from 4 creators: 2 playthroughs, 1 unboxing and 1 other video. They date from 2022 to January 2025.
If you like it, try High Frontier 4 All, Pax Renaissance: 2nd Edition and Pax Hispanica, also by Phil Eklund, or Crusader Kings, also by Jon Manker.
2020Phil Eklund, Justin Grey, Jon Manker, Dom Rougier
1 - 5 players30 - 240 minVery heavy weight
2021Phil Eklund, Matt Eklund
1 - 4 players60 - 120 minVery heavy weight
2019Tomas Härenstam, Nils Karlén, Jon Manker, Martin Takaichi
1 - 5 players180 minHeavy weight
2025Phil Eklund
1 - 5 players60 - 150 minVery heavy weight
From BoardGameGeek:
Bios: Megafauna starts where the predecessor game Bios: Genesis left off, with the invasion of the land on the daybreak of the Phanerozoic eon. Starting as either a plant, mollusk, insect, or vertebral skeletal type, your flapping, paddling, and squawking carnivores and herbivores make a beachhead on one of the drifting continental plates in the Cambrian, Their struggle for terrestrial dominance may eventually include language-based consciousness. Although this achievement elevated a certain mammal species to notoriety, in your game things may occur differently. This second edition of Bios: Megafauna is an evolutionary descendant of American Megafauna but as a part of the Bios series of games it is linked to the game Bios: Genesis. It plays well independently but if you have both games you can let the end state of a game of Bios: Genesis affect the starting state of a game of Bios:Megafauna. A successor game, called Bios:Origins (which would be a descendant of Origin), is planned to cover the events of the Quaternary period including the rise of ideas and technology. -description from the publisher
Designers
Andrew Doull, Phil Eklund, Jon Manker
Artist
Johanna Pettersson
Publisher
Ion Game Design
Categories
Mechanics