2014Cody Miller
- Videos
- 71
- Creators
- 17
3 - 5 players60 - 180 minHeavy weight

2025Cody Miller, Ira Fay
Mostly playthroughs and reviews. Arydia: The Paths We Dare Tread is covered on BoardGameVideo.com by 48 reviews, 6 how-to-play guides, 80 recorded sessions, 20 unboxings, and 13 other videos.
From BoardGameGeek
Arydia: The Paths We Dare Tread is an open world, campaign-based, co-operative, fantasy-based, "green legacy" role-playing board game. The game of Arydia is built on four design pillars: Exploration, Progression, Combat, and Role-playing. Exploration - Make your way across the world map, discovering new locations, interacting with memorable characters, fighting vicious monsters, and scavenging long-lost treasures. The world pulls you in through detailed descriptions and artwork for each place you visit. Every location is unique, not randomized, and is built piece by piece as you explore. Progression - Arydia is played as a campaign over the course of a number of game sessions; you start each session right where you left off! As you play, the game keeps track of your actions and decisions. Your characters will grow in power, collecting new items, weapons, and skills. NPCs and locations will change, depending on how you interact with them. All of this progression is done using a simple, but powerful, index system, which allows for quick and easy set-up and tear down. Combat - Arydia features a tactical, co-operative combat system. Enemies are controlled by game cards and dice, while you and your companions work together to defeat them. Role-playing - Take on the roles of a wide cast of characters as you encounter them throughout your journeys. The incentive-based role-play system encourages you to engage in dramatic storytelling, without being intrusive. As a "green legacy" game, Arydia features all the hallmarks of a legacy game - packages to open, hidden information, progression, discovery, exploration - but allows you to reset the game when you have completed it so that you can start again or pass it on to someone else.
Arydia: The Paths We Dare Tread has 167 videos from 59 creators: 48 reviews, 6 how-to-play guides, 80 playthroughs, 20 unboxings and 13 other videos. They date from 2021 to October 2026.
To learn the rules, start with "Arydia: The Paths We Dare Tread | Kickstarter Preview | Solo Playthrough | Game Overview & Gameplay" by Rolling Solo, which runs 1 h 2 min. For a quicker teach, "Arydia Board Game | Part 1: Unboxing, Set Up & Character Creation" by Totally Tabled runs 16 min.
For an opinion before you buy, start with "Is Arydia the Next Board Game Superhit?" by No Pun Included. 23 creators have reviewed it. To see it played, watch "Arydia production copy playthrough (review copy provided)" by One Stop Co-op Shop, one of 80 playthroughs.
If you like it, try Xia: Legends of a Drift System and Tavarua, also by Cody Miller, or Sleeping Gods: Tides of Ruin, also by Ira Fay, or Kingdom Death: Monster, which shares several of its mechanics.
8 of 59
2014Cody Miller
3 - 5 players60 - 180 minHeavy weight
2021Ryan Laukat, Ira Fay
1 - 4 players60 - 1200 minHeavy weight
2015Adam Poots
1 - 4 players60 - 180 minVery heavy weight
From BoardGameGeek:
Arydia: The Paths We Dare Tread is an open world, campaign-based, co-operative, fantasy-based, "green legacy" role-playing board game. The game of Arydia is built on four design pillars: Exploration, Progression, Combat, and Role-playing. Exploration - Make your way across the world map, discovering new locations, interacting with memorable characters, fighting vicious monsters, and scavenging long-lost treasures. The world pulls you in through detailed descriptions and artwork for each place you visit. Every location is unique, not randomized, and is built piece by piece as you explore. Progression - Arydia is played as a campaign over the course of a number of game sessions; you start each session right where you left off! As you play, the game keeps track of your actions and decisions. Your characters will grow in power, collecting new items, weapons, and skills. NPCs and locations will change, depending on how you interact with them. All of this progression is done using a simple, but powerful, index system, which allows for quick and easy set-up and tear down. Combat - Arydia features a tactical, co-operative combat system. Enemies are controlled by game cards and dice, while you and your companions work together to defeat them. Role-playing - Take on the roles of a wide cast of characters as you encounter them throughout your journeys. The incentive-based role-play system encourages you to engage in dramatic storytelling, without being intrusive. As a "green legacy" game, Arydia features all the hallmarks of a legacy game - packages to open, hidden information, progression, discovery, exploration - but allows you to reset the game when you have completed it so that you can start again or pass it on to someone else.
Designers
Cody Miller, Ira Fay
Artists
Philipp Ach, Tess Anderson, Caravan Studio, Lina Cossette, David Forest, Kirk Hamilton, Mr. Cuddington
Publisher
Far Off Games
Categories
Mechanics