2014Mike Elliott, Eric M. Lang
- Videos
- 286
- Creators
- 6
2 players15 - 35 minMedium weight

2018Mike Elliott, Bryan Reese, Mark Wootton
Mainly reviews. Thunderstone Quest is covered on BoardGameVideo.com by 30 reviews, 5 how-to-play guides, 16 recorded sessions, 5 unboxings, and 7 other videos.
From BoardGameGeek
Thunderstone returns with Thunderstone Quest. Recruit your heroes, arm your party, then visit the dungeon - and the dungeon has new perils not seen in prior Thunderstone releases. All-new dungeon tiles create new challenges and rewards as you explore deeper and deeper in the dungeon. Each quest brings new dungeons as well as new side adventures! Thunderstone is a fantasy deck-building game. Each player starts with a basic deck of cards that they can use to purchase, or upgrade to, other, more powerful cards. Thunderstone Quest brings new play modes to the table. The game will tell a specific story with a series of pre-set dungeon tiles, monsters, heroes and support cards. Each will come with a series of mini-adventures and a story booklet that tells players what happens as they progress through the scenarios. Once players have completed the quests they will be able to enjoy great replay value with the available selection of monsters, heroes, and support cards, as well as the new dungeon tiles, by choosing random set-ups before the start of play. Aside from heroes such as wizards, fighters, rogues, and clerics, cards will include supplies that heroes need like weapons, spells, items, or light to reach further into the dungeon. The dungeon deck is created by combining several different groups of monsters together. Certain groups of monsters may be more or less susceptible to different hero types, so players have to take this into account when they choose what to buy.
Thunderstone Quest has 63 videos from 45 creators: 30 reviews, 5 how-to-play guides, 16 playthroughs, 5 unboxings and 7 other videos. They date from 2017 to November 2025.
To learn the rules, start with "Thunderstone Quest First Look by Man Vs Meeple" by Man vs Meeple, which runs 8 min.
For an opinion before you buy, start with "Thunderstone Quest First Impressions - with Tom Vasel" by The Dice Tower. 26 creators have reviewed it. To see it played, watch "One Stop: Barricades Mode PnP Playthrough Part 1" by One Stop Co-op Shop, one of 16 playthroughs.
If you like it, try Dice Masters, Star Trek: Fleet Captains and Battle Spirits Saga, also by Mike Elliott, or Undergrove, also by Mark Wootton. It appears in convention videos from Gen Con 2018 and Gen Con 2017.
8 of 45
2014Mike Elliott, Eric M. Lang
2 players15 - 35 minMedium weight
2011Mike Elliott, Bryan Kinsella, Ethan Pasternack
2 - 4 players90 - 120 minHeavy weight
2024Elizabeth Hargrave, Mark Wootton
1 - 4 players60 - 75 minMedium weight
2023Mike Elliott, Mitsuhiro Nakazawa
2 players30 - 60 minMedium weight
From BoardGameGeek:
Thunderstone returns with Thunderstone Quest. Recruit your heroes, arm your party, then visit the dungeon - and the dungeon has new perils not seen in prior Thunderstone releases. All-new dungeon tiles create new challenges and rewards as you explore deeper and deeper in the dungeon. Each quest brings new dungeons as well as new side adventures! Thunderstone is a fantasy deck-building game. Each player starts with a basic deck of cards that they can use to purchase, or upgrade to, other, more powerful cards. Thunderstone Quest brings new play modes to the table. The game will tell a specific story with a series of pre-set dungeon tiles, monsters, heroes and support cards. Each will come with a series of mini-adventures and a story booklet that tells players what happens as they progress through the scenarios. Once players have completed the quests they will be able to enjoy great replay value with the available selection of monsters, heroes, and support cards, as well as the new dungeon tiles, by choosing random set-ups before the start of play. Aside from heroes such as wizards, fighters, rogues, and clerics, cards will include supplies that heroes need like weapons, spells, items, or light to reach further into the dungeon. The dungeon deck is created by combining several different groups of monsters together. Certain groups of monsters may be more or less susceptible to different hero types, so players have to take this into account when they choose what to buy.
Designers
Mike Elliott, Bryan Reese, Mark Wootton
Artists
Jason Engle, Matt Paquette & Co., David Su
Publisher
Alderac Entertainment Group
Mechanics