2020Michał Oracz
- Videos
- 94
- Creators
- 46
1 - 4 players90 - 180 minHeavy weight

2006Michał Oracz
Mainly reviews. Neuroshima Hex is covered on BoardGameVideo.com by 39 reviews, 9 how-to-play guides, 7 recorded sessions, 3 unboxings, and 7 other videos.
From BoardGameGeek
Neuroshima Hex! is a strategy game set in the post-apocalyptic world of Neuroshima, a Polish role-playing game. Each player leads one of four armies: Borgo, Hegemonia (Hegemony), Moloch, and Posterunek (Outpost). Each army deck consists of 34 tiles: soldiers, support tiles, and special actions. You win when all enemy headquarters are destroyed or when your headquarters is the least damaged at the end of the game. In 2007 and 2013, the game had graphical facelifts, somewhat modifying the iconography. Note: each army (whether base game or expansion) is compatible with every version (1.0, 2.x, 3.0). Only the art styles and icon graphics differ mildly. The game had different editions with different components/bonuses alongside the 4 base armies (big board, bonus army, puzzles, etc.). See different editions for details. Tile width and thickness strongly varied depending on edition, and even on a same editor slightly varied over the years. This does not affect play, but may affect some storage solutions. Due to multiple versions and expansions, see the Neuroshima Hex! english FAQ The game is also expanded by Unofficial Neuroshima Hex! expansions, available here on BGG. Note: There is no solitaire bot/AI/system to compete against. The only options for "solo" play are soloing multiple factions yourself, or solving puzzles (like Chess checkmate problems) available in some editions and expansions.
Neuroshima Hex has 65 videos from 38 creators: 39 reviews, 9 how-to-play guides, 7 playthroughs, 3 unboxings and 7 other videos. They date from 2010 to October 2026.
To learn the rules, start with "Neuroshima Hex - How To Play" by Watch It Played, which runs 20 min. For a quicker teach, "Neuroshima Hex Tutorial" by The Big Game Hunters Show runs 9 min.
For an opinion before you buy, start with "BGR: Neuroshima Hex board game review and overview" by Castelli Reviews. 23 creators have reviewed it. To see it played, watch "Neuroshima Hex - Game Play 1" by Watch It Played, one of 7 playthroughs.
If you like it, try Etherfields, This War of Mine: The Board Game, This War of Mine: Days of the Siege and Monolith Arena, also by Michał Oracz. It appears in convention videos from Gen Con 2015 and Gen Con 2013.
Game Troll TV | wszystko o grach planszowych
8 of 38
2020Michał Oracz
1 - 4 players90 - 180 minHeavy weight
2017Michał Oracz, Jakub Wiśniewski
1 - 6 players45 - 120 minHeavy weight
2020Marek Mydel, Michał Oracz, Mateusz Szupik
1 - 6 players45 - 120 minHeavy weight
From BoardGameGeek:
Neuroshima Hex! is a strategy game set in the post-apocalyptic world of Neuroshima, a Polish role-playing game. Each player leads one of four armies: Borgo, Hegemonia (Hegemony), Moloch, and Posterunek (Outpost). Each army deck consists of 34 tiles: soldiers, support tiles, and special actions. You win when all enemy headquarters are destroyed or when your headquarters is the least damaged at the end of the game. In 2007 and 2013, the game had graphical facelifts, somewhat modifying the iconography. Note: each army (whether base game or expansion) is compatible with every version (1.0, 2.x, 3.0). Only the art styles and icon graphics differ mildly. The game had different editions with different components/bonuses alongside the 4 base armies (big board, bonus army, puzzles, etc.). See different editions for details. Tile width and thickness strongly varied depending on edition, and even on a same editor slightly varied over the years. This does not affect play, but may affect some storage solutions. Due to multiple versions and expansions, see the Neuroshima Hex! english FAQ The game is also expanded by Unofficial Neuroshima Hex! expansions, available here on BGG. Note: There is no solitaire bot/AI/system to compete against. The only options for "solo" play are soloing multiple factions yourself, or solving puzzles (like Chess checkmate problems) available in some editions and expansions.
Designer
Michał Oracz
Artists
Mateusz Bielski, Piotr Cieśliński, Piotr Foksowicz, Mariusz Gandzel, Jakub Jabłoński, Maciej Janik, Tomasz Jedruszek, Mateusz Kopacz and 6 more
Publisher
Portal Games
Categories
Mechanics