Master of Respect

Master of Respect

2016Kentaro Yazawa (矢沢 賢太郎)

3 - 5 players
60 min
2.3/5 weight

From BoardGameGeek

User summary (Rohshi Keifuku) in English would be 'Master of Respect'. In the game of Master of Respect, players are old masters of martial arts, and their goal is to expand their dojo, their training school, by assigning actions to their students, such as inviting a new student, training a student, and mastering a skill. Each round, players secretly assign actions to their students. Then they take turns revealing and executing an action. When a player executing an action, other players may give a respect to that player to take the same action. At the end of the game, players score victory points from respects given, resources remaining, students invited and trained, and skills mastered. This is a resource management game with action programming mechanism. You need to plan several turns ahead, but sometimes you need to modify your plan in response to other players' actions for better outcome. Publisher's summary

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給肥龍一盒桌遊
1 video of this game

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About Master of Respect

From BoardGameGeek:

User summary (Rohshi Keifuku) in English would be 'Master of Respect'. In the game of Master of Respect, players are old masters of martial arts, and their goal is to expand their dojo, their training school, by assigning actions to their students, such as inviting a new student, training a student, and mastering a skill. Each round, players secretly assign actions to their students. Then they take turns revealing and executing an action. When a player executing an action, other players may give a respect to that player to take the same action. At the end of the game, players score victory points from respects given, resources remaining, students invited and trained, and skills mastered. This is a resource management game with action programming mechanism. You need to plan several turns ahead, but sometimes you need to modify your plan in response to other players' actions for better outcome. Publisher's summary

Designer

Kentaro Yazawa (矢沢 賢太郎)

Artists

ヒョーゴノスケ (Hyogonosuke), Takashi Yamauchi (山内貴司)

Categories

Card Game

Mechanics

Action QueueFollowVariable Phase Order
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