13 Clues

13 Clues

2016Andrés J. Voicu

2 - 6 players
30 min
2.0/5 weight

From BoardGameGeek

The city of London has been shaken by heinous crimes, and Scotland Yard is groping in the dark. 13 Clues, set at the end of the 19th century, puts players in the shoes of the detectives, each trying to solve their own mystery. Each player sees the clues - person + location + weapon - for the other players but not their own. They investigate by asking questions, by consulting the secret informant, and by making accusations in order to collect clues and rule out suspects. The goal of the game is to identify which of the 13 clues match their case before the others do! -description from the publisher

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Board Game Rundown
Board Game Rundown
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The Boardgame Mechanics
The Boardgame Mechanics
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About 13 Clues

From BoardGameGeek:

The city of London has been shaken by heinous crimes, and Scotland Yard is groping in the dark. 13 Clues, set at the end of the 19th century, puts players in the shoes of the detectives, each trying to solve their own mystery. Each player sees the clues - person + location + weapon - for the other players but not their own. They investigate by asking questions, by consulting the secret informant, and by making accusations in order to collect clues and rule out suspects. The goal of the game is to identify which of the 13 clues match their case before the others do! -description from the publisher

Designer

Andrés J. Voicu

Artist

Giacomo Tappainer

Categories

DeductionMemoryMurder / Mystery

Mechanics

Action PointsHand ManagementMemory
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