2013Beau Beckett, Jeph Stahl
- Videos
- 51
- Creators
- 29
2 - 4 players60 - 120 minMedium weight

2017Beau Beckett, Jeph Stahl
Mostly reviews and playthroughs. 1754: Conquest – The French and Indian War is covered on BoardGameVideo.com by 11 reviews, 6 how-to-play guides, 10 recorded sessions, 2 unboxings, and 3 other videos.
From BoardGameGeek
Description from the publisher: It is 1754 and both France and Britain have thriving colonies in North America. New England has begun expanding into the Ohio River Valley but France has built a chain of forts extending from Lake Erie to protect their own claim on the land. Now fighting has erupted. France and its Native American Allies control the Ohio Valley but George Washington prepares an army to take it from them. A small war has started in the colonies between France and Britain but control of the world is at stake. In 1754: Conquest – The French and Indian War, players play as the French and British Factions who fought for dominance over the Americas. This war is known as the French and Indian War in the United States, the War of Conquest in Canada and was part of the Seven Years War which was fought around the world by the European Powers. The French players either play as the French Canadian Militia or the French Regulars. The British players play as the British Colonial Militias or the British Regulars. Both players can ally and fight with the Native Americans but the French start with more Native Allies. Players for each side work together in order to coordinate their strategies. To win, each side attempts to control Victory Spaces on the map that represent towns and forts. The militia players receive reinforcements from muster points while the French and English Regulars must ship their reinforcements from overseas. The game ends when the Treaty of Paris is signed and the side controlling the most cities wins the game. 1754 Conquest Introduces: 1. Strategic Forts - Forts allow defenders an opportunity to negate hits in battle! 2. Valuable Muster Points - The new muster system for Native American and Colonial forces makes strategic alliances more dynamic and game changing! 3. Important Harbor Regions - Harbor regions govern regional reinforcements from British and French Regular Troops!
Learn to play
1754: Conquest – The French and Indian War has 32 videos from 19 creators: 11 reviews, 6 how-to-play guides, 10 playthroughs, 2 unboxings and 3 other videos. They date from 2017 to October 2023.
To learn the rules, start with "Harsh Rules - Let's Learn How To Play 1754: Conquest - The French and Indian War" by Harsh Rules, which runs 29 min. For a quicker teach, "1754 Conquest: The French and Indian War board game Unboxing" by Board Game Network runs 7 min.
For an opinion before you buy, start with "1754: Conquest - The French and Indian War Review - with Tom Vasel" by The Dice Tower. 10 creators have reviewed it. To see it played, watch "1754 Conquest: The French and Indian War Board Game, Solo Play, Turn 1" by hangarflying, one of 10 playthroughs.
If you like it, try 1775: Rebellion, 878 Vikings: Invasions of England, 1812: The Invasion of Canada and Castellan, also by Beau Beckett.
8 of 19
2013Beau Beckett, Jeph Stahl
2 - 4 players60 - 120 minMedium weight
2017Beau Beckett, Dave Kimmel, Jeph Stahl
2 - 4 players60 - 120 minMedium weight
2012Beau Beckett, Jeph Stahl
2 - 5 players60 - 120 minMedium weight
From BoardGameGeek:
Description from the publisher: It is 1754 and both France and Britain have thriving colonies in North America. New England has begun expanding into the Ohio River Valley but France has built a chain of forts extending from Lake Erie to protect their own claim on the land. Now fighting has erupted. France and its Native American Allies control the Ohio Valley but George Washington prepares an army to take it from them. A small war has started in the colonies between France and Britain but control of the world is at stake. In 1754: Conquest – The French and Indian War, players play as the French and British Factions who fought for dominance over the Americas. This war is known as the French and Indian War in the United States, the War of Conquest in Canada and was part of the Seven Years War which was fought around the world by the European Powers. The French players either play as the French Canadian Militia or the French Regulars. The British players play as the British Colonial Militias or the British Regulars. Both players can ally and fight with the Native Americans but the French start with more Native Allies. Players for each side work together in order to coordinate their strategies. To win, each side attempts to control Victory Spaces on the map that represent towns and forts. The militia players receive reinforcements from muster points while the French and English Regulars must ship their reinforcements from overseas. The game ends when the Treaty of Paris is signed and the side controlling the most cities wins the game. 1754 Conquest Introduces: 1. Strategic Forts - Forts allow defenders an opportunity to negate hits in battle! 2. Valuable Muster Points - The new muster system for Native American and Colonial forces makes strategic alliances more dynamic and game changing! 3. Important Harbor Regions - Harbor regions govern regional reinforcements from British and French Regular Troops!
Designers
Beau Beckett, Jeph Stahl
Artists
Jarek Nocoń, Steve Paschal
Publisher
Academy Games, Inc.
Categories
Mechanics