2019Michael Boggs, Nate French, Caleb Grace
- Videos
- 827
- Creators
- 92
1 - 4 players45 - 90 minMedium weight

2016Nate French, MJ Newman
Mostly playthroughs and reviews. Arkham Horror: The Card Game is covered on BoardGameVideo.com by 131 reviews, 26 how-to-play guides, 157 recorded sessions, 13 unboxings, and 38 other videos.
From BoardGameGeek
Something evil stirs in Arkham, and only you can stop it. Blurring the traditional lines between role-playing and card game experiences, Arkham Horror: The Card Game is a Living Card Game of Lovecraftian mystery, monsters, and madness! Arkham Horror: The Card Game is a cooperative game where investigators work together to unravel arcane mysteries and conspiracies, while simultaneously overcoming the personal demons that haunt their past. Each player takes on the role of a single investigator and builds a deck around that investigator's abilities. A series of interrelated scenarios creates a narrative campaign through which a broader mystery is unraveled. In each of these scenarios, the investigators move through and explore a number of menacing locations, look for clues that enable them to advance the story, and attempt to evade or defeat the treacherous forces of the Mythos. Each game is a single scenario during which the investigators are gathering clues and working to unravel a mystery. As the investigators advance through a scenario, they might reach a resolution. Typically, a scenario ends by advancing either the act deck or the agenda deck. If the investigators advance the act deck, the scenario's resolution is typically favorable (and can be considered a "win"); other resolutions are usually less favorable and leave the investigators in a more dire situation. When any encounter card triggers a resolution, the players have completed the scenario and should refer to the resolution text that matches that number in the Campaign Guide to discover what happens next. The basic mode of play in Arkham LCG is the campaign where players move through all scenarios to a final conclusion. All your choices and actions have consequences that reach far beyond the immediate resolution of the scenario at hand - and your actions may earn you valuable experience with which you can better prepare yourself for the adventures that still lie before you.
Arkham Horror: The Card Game has 365 videos from 76 creators: 131 reviews, 26 how-to-play guides, 157 playthroughs, 13 unboxings and 38 other videos. They date from 2016 to September 2026.
To learn the rules, start with "Arkham Horror The Card Game Tutorial" by CynicallyAwesome, which runs 35 min. For a quicker teach, "Arkham Horror LCG Card Game - Card Sleeves - Arkham Chronicle 002" by Arkham Chronicle runs 5 min.
For an opinion before you buy, start with "Arkham Horror: The Card Game (Solitaire) Review - with Zee Garcia" by The Dice Tower. 27 creators have reviewed it. To see it played, watch "Learning Arkham: How to Play the Arkham Horror Living Card Game" by Covenant, one of 157 playthroughs.
If you like it, try Marvel Champions: The Card Game, The Lord of the Rings: The Card Game, The Lord of the Rings: The Card Game – Revised Core Set and Arkham Horror: The Card Game – The Dunwich Legacy: Expansion, also by Nate French. It appears in convention videos from Gen Con 2016.
8 of 76
2019Michael Boggs, Nate French, Caleb Grace
1 - 4 players45 - 90 minMedium weight
2011Nate French
1 - 2 players30 - 60 minHeavy weight
2022Nate French
1 - 4 players30 - 120 minHeavy weight
2017Nate French, MJ Newman
1 - 2 players60 - 120 minHeavy weight
From BoardGameGeek:
Something evil stirs in Arkham, and only you can stop it. Blurring the traditional lines between role-playing and card game experiences, Arkham Horror: The Card Game is a Living Card Game of Lovecraftian mystery, monsters, and madness! Arkham Horror: The Card Game is a cooperative game where investigators work together to unravel arcane mysteries and conspiracies, while simultaneously overcoming the personal demons that haunt their past. Each player takes on the role of a single investigator and builds a deck around that investigator's abilities. A series of interrelated scenarios creates a narrative campaign through which a broader mystery is unraveled. In each of these scenarios, the investigators move through and explore a number of menacing locations, look for clues that enable them to advance the story, and attempt to evade or defeat the treacherous forces of the Mythos. Each game is a single scenario during which the investigators are gathering clues and working to unravel a mystery. As the investigators advance through a scenario, they might reach a resolution. Typically, a scenario ends by advancing either the act deck or the agenda deck. If the investigators advance the act deck, the scenario's resolution is typically favorable (and can be considered a "win"); other resolutions are usually less favorable and leave the investigators in a more dire situation. When any encounter card triggers a resolution, the players have completed the scenario and should refer to the resolution text that matches that number in the Campaign Guide to discover what happens next. The basic mode of play in Arkham LCG is the campaign where players move through all scenarios to a final conclusion. All your choices and actions have consequences that reach far beyond the immediate resolution of the scenario at hand - and your actions may earn you valuable experience with which you can better prepare yourself for the adventures that still lie before you.
Designers
Nate French, MJ Newman
Artists
Christopher Hosch, Marcin Jakubowski, Ignacio Bazán Lazcano, Henning Ludvigsen, Mercedes Opheim, Zoe Robinson, Evan Simonet
Publisher
Fantasy Flight Games
Categories
Mechanics