2014Samuel Mitschke, Philip Reed
- Videos
- 2
- Creators
- 2
3 - 6 players20 minLight weight

2001Russell Godwin, Philip Reed
Mostly reviews. Frag is covered on BoardGameVideo.com by 6 reviews, 1 how-to-play guides, and 1 recorded sessions.
From BoardGameGeek
Frag is the essence of early first person shooters like Doom and Quake distilled into a board game. The tagline sums up the game: "If it moves, shoot it." Players create characters by assigning stat points and spawn on the game board, then roll dice to move around the board, pick up weapon and gadget cards, and shoot at opponents. There are also cheat cards that can be used to gain an advantage on other players when they least expect it. When players are killed they respawn on their next turn and the first player to score three kills is the winner.
Frag has 8 videos from 6 creators: 6 reviews, 1 how-to-play guide and 1 playthrough. They date from 2009 to April 2024.
To learn the rules, start with "Frag Gold Steve Jackson" by Charles Cabell, which runs 7 min.
For an opinion before you buy, start with "Frag - A Forensic Gameology Review" by Forensic Gameology. 5 creators have reviewed it. To see it played, watch "GamingNight: Frag at shenanigans pt1" by Gamingnight.
If you like it, try Mars Attacks: The Dice Game, Mars Attacks: Ten-Minute Takedown, Gelatinous and Hack & Slash, also by Philip Reed.
2014Samuel Mitschke, Philip Reed
3 - 6 players20 minLight weight
2015Samuel Mitschke, Philip Reed, Randy Scheunemann
2 - 4 players10 minLight weight
2021Samuel Mitschke, Philip Reed
3 - 6 players20 - 0 minLight weight
From BoardGameGeek:
Frag is the essence of early first person shooters like Doom and Quake distilled into a board game. The tagline sums up the game: "If it moves, shoot it." Players create characters by assigning stat points and spawn on the game board, then roll dice to move around the board, pick up weapon and gadget cards, and shoot at opponents. There are also cheat cards that can be used to gain an advantage on other players when they least expect it. When players are killed they respawn on their next turn and the first player to score three kills is the winner.
Designers
Russell Godwin, Philip Reed
Artists
Thomas Biondiolillo, Alex Fernandez (I), Philip Reed, John Zeleznik
Publisher
Pegasus Spiele
Categories
Mechanics