1975Jim Dunnigan, Joseph Miranda
- Videos
- 29
- Creators
- 7
2 players180 minMedium weight

2016Joseph Miranda
Mostly playthroughs and unboxings. Merrill's Marauders: Commandos in Burma 1943-1944 is covered on BoardGameVideo.com by 1 reviews, 1 how-to-play guides, 3 recorded sessions, and 2 unboxings.
From BoardGameGeek
Merrill's Marauders is a solitaire game covering missions behind Japanese lines in the Burmese jungle. The player has to carry out one of four missions, or string all four together in a campaign game. The game uses the Commando series rules. Each mission card grants the player a specified number of operations points to reach certain objectives. Operations points are expended to recruit the special ops team, then to move and attack on the map. A deck of event cards controls the opposition forces (OPFOR). Combat is resolved using a quasi-tactical system with opposing units taking turns firing at one another. Victory can increase the number of operations points available, but heavy losses can reduce them. The game ends when the player runs out of points. 40 die cut counters 14 event cards 11 x 17 inch map
Merrill's Marauders: Commandos in Burma 1943-1944 has 7 videos from 5 creators: 1 review, 1 how-to-play guide, 3 playthroughs and 2 unboxings. They date from 2022 to October 2026.
To learn the rules, start with "Merrils Marauders intro" by calandale, which runs 1 h 1 min.
For an opinion before you buy, start with "Review | Merrill's Marauders: Commandos in Burma 1943-1944 | Ένα Meeple Την Ημέρα" by Ενα Meeple Την Ημερα. To see it played, watch "Merril's Marauders Thursday wrap & review" by calandale, one of 3 playthroughs.
If you like it, try World War I: 1914-1918, Trajan: Ancient Wars Series Expansion Kit, Midway Solitaire and Struggle for the Galactic Empire, also by Joseph Miranda.
1975Jim Dunnigan, Joseph Miranda
2 players180 minMedium weight
2004Joseph Miranda
1 - 2 players240 minHeavy weight
2017Eric R. Harvey, Joseph Miranda
1 players0 minHeavy weight
2009Joseph Miranda
1 players240 minHeavy weight
From BoardGameGeek:
Merrill's Marauders is a solitaire game covering missions behind Japanese lines in the Burmese jungle. The player has to carry out one of four missions, or string all four together in a campaign game. The game uses the Commando series rules. Each mission card grants the player a specified number of operations points to reach certain objectives. Operations points are expended to recruit the special ops team, then to move and attack on the map. A deck of event cards controls the opposition forces (OPFOR). Combat is resolved using a quasi-tactical system with opposing units taking turns firing at one another. Victory can increase the number of operations points available, but heavy losses can reduce them. The game ends when the player runs out of points. 40 die cut counters 14 event cards 11 x 17 inch map
Designer
Joseph Miranda
Artists
Brandon Pennington, Joe Youst
Publisher
Decision Games (I)
Categories
Mechanics