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Zargo's Lords: Magic Duels for World Power

Zargo's Lords: Magic Duels for World Power

1979·Marco Donadoni

2 - 4 players
120 min
Medium weight: Teach it in one sitting

From BoardGameGeek

The first fantasy wargame ever published in Italy. A big success in the '80s, a game who introduced a lot of people in the hobby. Some people say that the game is unbalanced (I'm afraid it's true), expecially in the 2-player game, when it's not possible to form alliances. Lack of playtesting? Other related games: - Zargo's Lords 2: The New Zargo's Lords (International Team): an expansion for Zargo's Lords, with two new fantasy races - Blue Stones (International Team): a new wargame on the world of Zargo, with 3 new races. - Zargos (Eurogames): Duccio Vitale did a Risk-style game in the world of Zargo - Warangel: fantasy wargame inspired by ZL.

Zargo's Lords: Magic Duels for World Power

Which Zargo's Lords: Magic Duels for World Power video should I watch?

Zargo's Lords: Magic Duels for World Power has 2 videos from 1 creator: 1 review and 1 other video. They date from 2018 to June 2023.

If you like it, try Thunder on the Mississippi: Grant's Vicksburg Campaign, Battles of the American Revolution Tri-pack: Guilford, Saratoga, Brandywine, Nations in Arms: Valmy to Waterloo or Red Strike, which share several of its mechanics.

All videos

Zargo's Lords - New Monks miniatures0:16

Zargo's Lords - New Monks miniatures

Saggezza Artificiale

Saggezza Artificiale

Zargo's Lords (map and units)Review0:28

Zargo's Lords (map and units)

Saggezza Artificiale

Saggezza Artificiale

Creators who cover this

All channels
Saggezza Artificiale
Saggezza Artificiale
2 videos of this game

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Thunder on the Mississippi: Grant's Vicksburg Campaign

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Battles of the American Revolution Tri-pack: Guilford, Saratoga, Brandywine

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Red Strike

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About Zargo's Lords: Magic Duels for World Power

From BoardGameGeek:

The first fantasy wargame ever published in Italy. A big success in the '80s, a game who introduced a lot of people in the hobby. Some people say that the game is unbalanced (I'm afraid it's true), expecially in the 2-player game, when it's not possible to form alliances. Lack of playtesting? Other related games: - Zargo's Lords 2: The New Zargo's Lords (International Team): an expansion for Zargo's Lords, with two new fantasy races - Blue Stones (International Team): a new wargame on the world of Zargo, with 3 new races. - Zargos (Eurogames): Duccio Vitale did a Risk-style game in the world of Zargo - Warangel: fantasy wargame inspired by ZL.

Designer

Marco Donadoni

Artist

Enea Riboldi

Publisher

International Team (I)

Categories

FantasyWargame

Mechanics

Dice RollingHex GridSimulation
View on BoardGameGeek ›
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Zargo's Lords: Magic Duels for World Power
cached: 1997