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When I Dream

When I Dream

2016·Chris Darsaklis

4 - 10 players
20 - 40 min
Light weight: Learn it in minutes

From BoardGameGeek

The night has fallen and your mind is floating in the magical world of dreams. But the Dream Spirits want to have some fun tonight! They are giving their best and the dreams become strange and surreal. Become the dreamer, put on your sleeping mask and try to figure out your dream and which spirits are the Naughty ones. Become a good spirit and help the Dreamer by giving him clues about the dream before the naughty spirits mess it up. Close your eyes and dive in! At the beginning of each round of When I Dream one player takes the role of the Dreamer and "falls asleep", wearing a cloth mask. The other players are secretly dealt their role cards determining what kind of spirits they are "good" or "naughty" or if they are just "tricksters" changing sides as the game goes by. The whole round lasts 120 seconds in which the spirits are drawing "Dream" cards depicting a specific element of the dream, trying to describe them to the dreamer using one word each. The dreamer can guess what the element of the Dream is at any time, placing the card to the good spirits team side if the guess was correct and in the naughty spirits pile if it was not. At the end of the round the Dreamer and the good spirits get a point for every card in the good spirits pile, when the naughty spirits get one point for every card in the naughty spirits pile. The tricksters get points according to how well balanced the two teams were at the end of the round, gaining extra points if they managed to equally balance the two piles. At the end of the round, the dreamer must use the words he guessed and story-tell his dream for extra points before he opens his eyes. You can learn how to play in a few minutes and have a great laugh right from the start. Each role is challenging and entertaining giving the game more depth according to the player's imagination, providing a wonderful experience with a unique dream every round.

When I Dream

Which When I Dream video should I watch?

When I Dream has 3 videos from 3 creators: 1 review, 1 unboxing and 1 other video. They date from 2022 to July 2026.

If you like it, try Alice in Wordland and Alice in Wordland: Curiouser & Curiouser, also by Chris Darsaklis, or Deception: Murder in Hong Kong and Codenames, which share several of its mechanics.

All videos

When I Dream by Purge ReviewsReview7:14

When I Dream by Purge Reviews

Purge Reviews

Purge Reviews

When I Dream - Music for the Board Game - Musique pour le jeu25:27

When I Dream - Music for the Board Game - Musique pour le jeu

Thomas Litt - Music Composer

Thomas Litt - Music Composer

When I Dream - ASMR Board Game UnboxingUnboxing4:22

When I Dream - ASMR Board Game Unboxing

Keepers of Fun

Keepers of Fun

Creators who cover this

All channels
Keepers of Fun
Keepers of Fun
1 video of this game
Purge Reviews
Purge Reviews
1 video of this game
Thomas Litt - Music Composer
Thomas Litt - Music Composer
1 video of this game

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Alice in Wordland: Curiouser & Curiouser

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Deception: Murder in Hong Kong

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Codenames

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About When I Dream

From BoardGameGeek:

The night has fallen and your mind is floating in the magical world of dreams. But the Dream Spirits want to have some fun tonight! They are giving their best and the dreams become strange and surreal. Become the dreamer, put on your sleeping mask and try to figure out your dream and which spirits are the Naughty ones. Become a good spirit and help the Dreamer by giving him clues about the dream before the naughty spirits mess it up. Close your eyes and dive in! At the beginning of each round of When I Dream one player takes the role of the Dreamer and "falls asleep", wearing a cloth mask. The other players are secretly dealt their role cards determining what kind of spirits they are "good" or "naughty" or if they are just "tricksters" changing sides as the game goes by. The whole round lasts 120 seconds in which the spirits are drawing "Dream" cards depicting a specific element of the dream, trying to describe them to the dreamer using one word each. The dreamer can guess what the element of the Dream is at any time, placing the card to the good spirits team side if the guess was correct and in the naughty spirits pile if it was not. At the end of the round the Dreamer and the good spirits get a point for every card in the good spirits pile, when the naughty spirits get one point for every card in the naughty spirits pile. The tricksters get points according to how well balanced the two teams were at the end of the round, gaining extra points if they managed to equally balance the two piles. At the end of the round, the dreamer must use the words he guessed and story-tell his dream for extra points before he opens his eyes. You can learn how to play in a few minutes and have a great laugh right from the start. Each role is challenging and entertaining giving the game more depth according to the player's imagination, providing a wonderful experience with a unique dream every round.

Designer

Chris Darsaklis

Artists

Jonathan Aucomte, Éric Azagury, Cyrille Bertin, Loïc Billiau, Sébastien Caiveau, Miguel Coimbra, Maëva da Silva, Julien Delval and 10 more

Publisher

Drawlab Entertainment

Categories

Party GameWord Game

Mechanics

Communication LimitsHidden RolesMemoryRole Playing
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