2022Rafał Cywicki, Jacek Gołębiowski
- Videos
- 3
- Creators
- 2
1 - 4 players30 - 60 min

2016Rafał Cywicki, Jacek Gołębiowski
Mainly reviews. Enchanters is covered on BoardGameVideo.com by 16 reviews, 3 how-to-play guides, 4 recorded sessions, 2 unboxings, and 3 other videos.
From BoardGameGeek
In the fantasy card-drafting game Enchanters, you create an artifact and upgrade it each turn. Every card you take retains some of its power. As you grow stronger, you can take on more powerful monsters and, if you plan well, even defeat a dragon. To set up the game, each player takes five crystals, then you shuffle together as many kingdom decks as the number of players, then lay out six cards (either items of enchantments) on the journey track. In the game, players take turns to embark on quests, collecting cards from the journey track by paying with crystals. Acquired cards are placed into adjacent stacks, with something like "Long Sword" going into the item stack and cards like "of Fire" going into the enchantment stack; combined, these cards create the "Long Sword of Fire", and cards grant both temporary bonuses (upper icons and skills) and permanent ones (bottom icons). Players may attack approaching monsters and defeat them in a simple combat encounter to score points. In combat, you compare your defense against the monster's strength to determine whether you receive damage. Then, you need to accumulate as much attack as the monster's health to defeat it. You keep defeated cards as trophies. From time to time, you rest in the village to gain crystals or heal wounds. If you do, discard the first card from the journey track. At the end of each turn, replenish the journey track to six cards. The game ends when the last card is taken or discarded.
Enchanters has 28 videos from 21 creators: 16 reviews, 3 how-to-play guides, 4 playthroughs, 2 unboxings and 3 other videos. They date from 2016 to January 2023.
To learn the rules, start with "ENCHANTERS Board Game Set Up and Play Through" by Dale the Casual Gamer, which runs 37 min. For a quicker teach, "Zaklinacze - jak grać?" by Tasuj Turlaj runs 16 min.
For an opinion before you buy, start with "Enchanters Review - with Tom Vasel" by The Dice Tower. 13 creators have reviewed it. To see it played, watch "Enchanters | E1 Two Handed Base Game | Red Plays" by Crazy Jackalope Games, one of 4 playthroughs.
If you like it, try Enchanters: Darklands, also by Rafał Cywicki, or Point City, Spirits of the Forest and Tides of Time, which share several of its mechanics. It appears in convention videos from Spiel Essen 2017.
8 of 21
2022Rafał Cywicki, Jacek Gołębiowski
1 - 4 players30 - 60 min
2023Molly Johnson, Robert Melvin, Shawn Stankewich
1 - 4 players15 - 30 minLight weight
2018Michael Schacht
1 - 4 players20 minLight weight
From BoardGameGeek:
In the fantasy card-drafting game Enchanters, you create an artifact and upgrade it each turn. Every card you take retains some of its power. As you grow stronger, you can take on more powerful monsters and, if you plan well, even defeat a dragon. To set up the game, each player takes five crystals, then you shuffle together as many kingdom decks as the number of players, then lay out six cards (either items of enchantments) on the journey track. In the game, players take turns to embark on quests, collecting cards from the journey track by paying with crystals. Acquired cards are placed into adjacent stacks, with something like "Long Sword" going into the item stack and cards like "of Fire" going into the enchantment stack; combined, these cards create the "Long Sword of Fire", and cards grant both temporary bonuses (upper icons and skills) and permanent ones (bottom icons). Players may attack approaching monsters and defeat them in a simple combat encounter to score points. In combat, you compare your defense against the monster's strength to determine whether you receive damage. Then, you need to accumulate as much attack as the monster's health to defeat it. You keep defeated cards as trophies. From time to time, you rest in the village to gain crystals or heal wounds. If you do, discard the first card from the journey track. At the end of each turn, replenish the journey track to six cards. The game ends when the last card is taken or discarded.
Designers
Rafał Cywicki, Jacek Gołębiowski
Artists
Marta Fleter, Tomasz Mroziński, Paweł Niziołek, Bartek Repetowski
Publisher
Gindi
Mechanics