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Absolute War! The Russian Front 1941-45

Absolute War! The Russian Front 1941-45

2021·Carl Paradis

Videos
18
Creators
14

Mostly how-to-play and unboxings. Absolute War! The Russian Front 1941-45 is covered on BoardGameVideo.com by 4 reviews, 6 how-to-play guides, 1 recorded sessions, 6 unboxings, and 1 other video.

1 - 2 players
120 - 300 min
Heavy weight: Expect a long teach

From BoardGameGeek

After tackling the Russian Front with the first game of the No Retreat! Series, wargamer and designer Carl Paradis revisits this fascinating campaign with: "Absolute War! - The Russian Front 1941-45". This two-player wargame recreates the titanic struggle between the invading armies of Nazi Germany versus the Soviet Union in a fresh new way. The design emphasis has been placed on making the game very player-friendly and manageable in its level of scope, difficulty and time of play. With a very low total counter count and density, this quick playing (while still realistic) simulation presents players with deep strategy meriting contemplation. A system of map areas has been adopted and movement has been streamlined. Combat is handled by the two decks of cards (one German and one Soviet) - meaning no combat tables or dice to roll. These cards are the crux of the game system offering even more variety than regular Combat Result Tables. Like in “No Retreat!” they are used to generate events and special game abilities (ex: Major Offensives, Partisan Raids, Siege Artillery, Increased Replacements, etc…) and now also effortlessly resolve all battle outcomes. The set-up for a campaign or a scenario will be lightning fast: in less than 10-15 minutes you can get the game going! This high degree of re-playability means that it will reward players' experience with increased skill. "Absolute War! The Russian Front 1941-45" will put emphasis on strategic planning - not tedious hex maneuvering or factor-counting to attain the “perfect” attack. Most of the time-consuming calculations will be taken care of effortlessly by the game engine, letting you concentrate instead on exercising your generalship skills against your opponent. Area-movement will provide the proper feel of sweeping maneuvers, exploitation and encirclements across the vast steppes and forests of Russia. The grueling city sieges will be represented by allowing local battles to unfold, with sometimes both foes occupying and battling in the same critical map areas. With a simple – yet effective - economic model, players will also feel the growing might and sophistication of the Soviet Red Army and the degradation of the once-invincible German Wehrmacht over the epic four years that this merciless campaign was fought on the soil of “Mother Russia”. Victory conditions are simple and to the point: you have to capture as many of the ten map objectives to force a campaign decision. While destroying the foe's armies will also help in this endeavor, some event cards will also provide short-term goals to accomplish - gaining players' special game advantages if met. Neither side can afford to show mercy to their hated foe in this life-or-death conflict, you are in command in the largest and most grueling campaign the world has ever seen. War is hell, and this is Absolute War! Four Quick-Playing Scenarios plus a Campaign Game: Barbarossa, 1941 : The initial assault on the Soviet Union. Can the Germans take Leningrad and Moscow before “General Winter” freezes the German war machine dead in its tracks? Fall Blau & Operation Saturn, 1942 : The Offensive towards the Caucasus Oil Fields, and the Nazis disastrous rendezvous with destiny at Stalingrad . Or…maybe the OKH will decided to strike north again at the Soviet Capital? Operation Zitadelle, 1943: Hitler's last chance at getting a “victory” of sorts in the East after last winter disaster in the south. It's a do-or-die proposition for the Germans, as the Red Army can finally fight on equal terms. Will Kursk be the tombstone of the Panzers? Operation Bagration, 1944: The Soviet summer offensive that finally broke the back of the Wehrmacht, and made the Normandy landings look like a mere scuffle. Will you finally expel the hated foe enemies from their last foothold in Mother Russia? Absolute War Campaign game: From Operation Barbarossa in 1941 to the aftermath of Bagration in 1944. The whole conflict up to the gates of Germany is played out in dramatic fashion. Playing time: Approximately 3 - 4 hours for a full campaign game, 1- 2 hours for the Shorter Scenarios. Scale: Each unit is one Army/Front: Each area is about 200 kilometers from side to side. Each turn represents two months of real time. (from the publisher's website)

Absolute War! The Russian Front 1941-45

Watch first

Learn to play

Let's Play! Absolute War! (Tutorial Playthrough)1:00:54

Let's Play! Absolute War! (Tutorial Playthrough)

Wayne Hansen

Wayne Hansen

Review

TDG: Absolute War: The Russian Front 1941-194513:31

TDG: Absolute War: The Russian Front 1941-1945

The Discriminating Gamer

The Discriminating Gamer

Watch it played

Absolute War - Barbarossa 6-21-232:14:12

Absolute War - Barbarossa 6-21-23

PhoenixKnight

PhoenixKnight

Which Absolute War! The Russian Front 1941-45 video should I watch?

Absolute War! The Russian Front 1941-45 has 18 videos from 14 creators: 4 reviews, 6 how-to-play guides, 1 playthrough, 6 unboxings and 1 other video. They date from 2021 to September 2025.

To learn the rules, start with "Let's Play! Absolute War! (Tutorial Playthrough)" by Wayne Hansen, which runs 1 h 1 min. For a quicker teach, "Pincer Maneuvers in Absolute War" by Charles Overbeck runs 26 min.

For an opinion before you buy, start with "TDG: Absolute War: The Russian Front 1941-1945" by The Discriminating Gamer. 4 creators have reviewed it. To see it played, watch "Absolute War - Barbarossa 6-21-23" by PhoenixKnight.

If you like it, try No Retreat! The Russian Front, Battle Commander: Volume I, No Retreat!: The North African Front and Battle Commander: Expansion I, also by Carl Paradis.

All videos

Absolute War! The Russian Front 1941-45 - Insert - ChihuahuaPrint3D0:31

Absolute War! The Russian Front 1941-45 - Insert - ChihuahuaPrint3D

ChihuahuaPrint3D

ChihuahuaPrint3D

Pincer Maneuvers in Absolute WarHow to play26:27

Pincer Maneuvers in Absolute War

Charles Overbeck

Charles Overbeck

Absolute War - Barbarossa 6-21-23Playthrough2:14:12

Absolute War - Barbarossa 6-21-23

PhoenixKnight

PhoenixKnight

Zagrajmy w Absolute War! The Russian Front 1941-45, scenariusz Case Blue (zasady standard), część 1How to play1:24:36

Zagrajmy w Absolute War! The Russian Front 1941-45, scenariusz Case Blue (zasady standard), część 1

Wojna na Planszy

Wojna na Planszy

Zagrajmy w Absolute War! The Russian Front 1941-45, scenariusz Barbarossa (zasady basic), część 2How to play1:06:50

Zagrajmy w Absolute War! The Russian Front 1941-45, scenariusz Barbarossa (zasady basic), część 2

Wojna na Planszy

Wojna na Planszy

Zagrajmy w Absolute War! The Russian Front 1941-45, scenariusz Barbarossa (zasady basic), część 1How to play1:08:16

Zagrajmy w Absolute War! The Russian Front 1941-45, scenariusz Barbarossa (zasady basic), część 1

Wojna na Planszy

Wojna na Planszy

(00) Absolute War tutorial (PL)How to play1:26:25

(00) Absolute War tutorial (PL)

Jest Taktycznie

Jest Taktycznie

Conociendo... Absolute War!Review26:53

Conociendo... Absolute War!

Wargames Camaleon

Wargames Camaleon

TDG: Absolute War: The Russian Front 1941-1945Review13:31

TDG: Absolute War: The Russian Front 1941-1945

The Discriminating Gamer

The Discriminating Gamer

Verdict! Absolute War! (Overview & Review)Review19:58

Verdict! Absolute War! (Overview & Review)

Wayne Hansen

Wayne Hansen

Absolute WarReview1:03:56

Absolute War

Julius Fairfax

Julius Fairfax

Komponentenschau Absolute War!Unboxing1:56

Komponentenschau Absolute War!

Out Of Supply

Out Of Supply

Let's Play! Absolute War! (Tutorial Playthrough)1:00:54

Let's Play! Absolute War! (Tutorial Playthrough)

Wayne Hansen

Wayne Hansen

(00) Absolute War tutorial (PL)1:26:25

(00) Absolute War tutorial (PL)

Jest Taktycznie

Jest Taktycznie

Zagrajmy w Absolute War! The Russian Front 1941-45, scenariusz Barbarossa (zasady basic), część 11:08:16

Zagrajmy w Absolute War! The Russian Front 1941-45, scenariusz Barbarossa (zasady basic), część 1

Wojna na Planszy

Wojna na Planszy

Zagrajmy w Absolute War! The Russian Front 1941-45, scenariusz Barbarossa (zasady basic), część 21:06:50

Zagrajmy w Absolute War! The Russian Front 1941-45, scenariusz Barbarossa (zasady basic), część 2

Wojna na Planszy

Wojna na Planszy

Zagrajmy w Absolute War! The Russian Front 1941-45, scenariusz Case Blue (zasady standard), część 11:24:36

Zagrajmy w Absolute War! The Russian Front 1941-45, scenariusz Case Blue (zasady standard), część 1

Wojna na Planszy

Wojna na Planszy

Pincer Maneuvers in Absolute War26:27

Pincer Maneuvers in Absolute War

Charles Overbeck

Charles Overbeck

TDG: Absolute War: The Russian Front 1941-194513:31

TDG: Absolute War: The Russian Front 1941-1945

The Discriminating Gamer

The Discriminating Gamer

Verdict! Absolute War! (Overview & Review)19:58

Verdict! Absolute War! (Overview & Review)

Wayne Hansen

Wayne Hansen

Absolute War1:03:56

Absolute War

Julius Fairfax

Julius Fairfax

Conociendo... Absolute War!26:53

Conociendo... Absolute War!

Wargames Camaleon

Wargames Camaleon

Absolute War - Barbarossa 6-21-232:14:12

Absolute War - Barbarossa 6-21-23

PhoenixKnight

PhoenixKnight

Absolute War The Russian Front Unboxing / GMT Games - Historical Game - World War 2 - Carl Paradis20:28

Absolute War The Russian Front Unboxing / GMT Games - Historical Game - World War 2 - Carl Paradis

Zilla Blitz

Zilla Blitz

Bare Bones Wargaming: Absolute War! The Russian Front 1941-45 unboxing.19:42

Bare Bones Wargaming: Absolute War! The Russian Front 1941-45 unboxing.

Tim Korchnoi

Tim Korchnoi

Unboxing Absolute War12:06

Unboxing Absolute War

Pushing Cardboard

Pushing Cardboard

Unboxing and First Look at Absolute War! on The Gaming Gang Dispatch Ep 7181:15:11

Unboxing and First Look at Absolute War! on The Gaming Gang Dispatch Ep 718

The Gaming Gang

The Gaming Gang

Recon! Absolute War! The Russian Front 1941-4514:21

Recon! Absolute War! The Russian Front 1941-45

Wayne Hansen

Wayne Hansen

Komponentenschau Absolute War!1:56

Komponentenschau Absolute War!

Out Of Supply

Out Of Supply

8 of 14

Creators who cover this

All channels
Wayne Hansen
Wayne Hansen
3 videos of this game
Wojna na Planszy
Wojna na Planszy
3 videos of this game
Charles Overbeck
Charles Overbeck
1 video of this game
ChihuahuaPrint3D
ChihuahuaPrint3D
1 video of this game
Jest Taktycznie
Jest Taktycznie
1 video of this game
Julius Fairfax
Julius Fairfax
1 video of this game
Out Of Supply
Out Of Supply
1 video of this game
PhoenixKnight
PhoenixKnight
1 video of this game

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About Absolute War! The Russian Front 1941-45

From BoardGameGeek:

After tackling the Russian Front with the first game of the No Retreat! Series, wargamer and designer Carl Paradis revisits this fascinating campaign with: "Absolute War! - The Russian Front 1941-45". This two-player wargame recreates the titanic struggle between the invading armies of Nazi Germany versus the Soviet Union in a fresh new way. The design emphasis has been placed on making the game very player-friendly and manageable in its level of scope, difficulty and time of play. With a very low total counter count and density, this quick playing (while still realistic) simulation presents players with deep strategy meriting contemplation. A system of map areas has been adopted and movement has been streamlined. Combat is handled by the two decks of cards (one German and one Soviet) - meaning no combat tables or dice to roll. These cards are the crux of the game system offering even more variety than regular Combat Result Tables. Like in “No Retreat!” they are used to generate events and special game abilities (ex: Major Offensives, Partisan Raids, Siege Artillery, Increased Replacements, etc…) and now also effortlessly resolve all battle outcomes. The set-up for a campaign or a scenario will be lightning fast: in less than 10-15 minutes you can get the game going! This high degree of re-playability means that it will reward players' experience with increased skill. "Absolute War! The Russian Front 1941-45" will put emphasis on strategic planning - not tedious hex maneuvering or factor-counting to attain the “perfect” attack. Most of the time-consuming calculations will be taken care of effortlessly by the game engine, letting you concentrate instead on exercising your generalship skills against your opponent. Area-movement will provide the proper feel of sweeping maneuvers, exploitation and encirclements across the vast steppes and forests of Russia. The grueling city sieges will be represented by allowing local battles to unfold, with sometimes both foes occupying and battling in the same critical map areas. With a simple – yet effective - economic model, players will also feel the growing might and sophistication of the Soviet Red Army and the degradation of the once-invincible German Wehrmacht over the epic four years that this merciless campaign was fought on the soil of “Mother Russia”. Victory conditions are simple and to the point: you have to capture as many of the ten map objectives to force a campaign decision. While destroying the foe's armies will also help in this endeavor, some event cards will also provide short-term goals to accomplish - gaining players' special game advantages if met. Neither side can afford to show mercy to their hated foe in this life-or-death conflict, you are in command in the largest and most grueling campaign the world has ever seen. War is hell, and this is Absolute War! Four Quick-Playing Scenarios plus a Campaign Game: Barbarossa, 1941 : The initial assault on the Soviet Union. Can the Germans take Leningrad and Moscow before “General Winter” freezes the German war machine dead in its tracks? Fall Blau & Operation Saturn, 1942 : The Offensive towards the Caucasus Oil Fields, and the Nazis disastrous rendezvous with destiny at Stalingrad . Or…maybe the OKH will decided to strike north again at the Soviet Capital? Operation Zitadelle, 1943: Hitler's last chance at getting a “victory” of sorts in the East after last winter disaster in the south. It's a do-or-die proposition for the Germans, as the Red Army can finally fight on equal terms. Will Kursk be the tombstone of the Panzers? Operation Bagration, 1944: The Soviet summer offensive that finally broke the back of the Wehrmacht, and made the Normandy landings look like a mere scuffle. Will you finally expel the hated foe enemies from their last foothold in Mother Russia? Absolute War Campaign game: From Operation Barbarossa in 1941 to the aftermath of Bagration in 1944. The whole conflict up to the gates of Germany is played out in dramatic fashion. Playing time: Approximately 3 - 4 hours for a full campaign game, 1- 2 hours for the Shorter Scenarios. Scale: Each unit is one Army/Front: Each area is about 200 kilometers from side to side. Each turn represents two months of real time. (from the publisher's website)

Designer

Carl Paradis

Artists

Charles Kibler, Ilya Kudriashov, Carl Paradis

Publisher

GMT Games

Categories

WargameWorld War II

Mechanics

Area MovementCombat ResolutionCampaign GameSimulation
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