boardgamevideo
  • Trending
  • Videos
  • Games
  • Channels
  • Lists
  • Shorts

Explore

  • Home
  • Trending
  • Channels
  • Videos
  • Games
  • Lists
  • Shorts
  • Conventions
  • Year in Review

Browse by type

  • Reviews
  • How to play
  • Playthroughs
  • Unboxing
  • Top 100 lists
  • Featured videos
  • Trending this week
  • Rising games
  • Games with fresh review perspectives

Information

  • About
  • Contact
  • Terms & Conditions
  • Privacy Policy

© 2022–2026 BoardGameVideo.com

Powered by BGG
  • Videos
  • Trending
  • Shorts
  • Channels
  • Games
  • Lists
Battleground

Battleground

2005·Robert Dougherty, Chad Ellis, Scott Garner, Marcus Giegerich, Darwin Kastle, Brook Villa

2 players
60 min
Medium weight: Teach it in one sitting

From BoardGameGeek

GAME SYSTEM This entry is to allow for discussion/rating of the game system as a whole. It is not for a specific product or release. Versions will appear on the individual item pages. Battleground: Fantasy Warfare is a point-based table-top tactical wargame in which units are represented by cards instead of a collection of figures or models. We bring you all the charging, flanking and intricate maneuvering of a great wargame in a convenient package for a fraction of the cost. As the general of a fantasy army of Men, Orcs, Elves or whatever faction you choose, you will muster your forces and command them in battle. You will have an agreed-upon number of points to spend on your army, which will determine the size of the battle. You and your opponent will then take turns deploying your forces on the battlefield. Finally you will give them their orders and the battle begins. During play you will have a limited number of Command Actions each turn – one for every 500 points available for building your army. These Command Actions represent what you can do as a general. You can spend them to change a unit's orders or take direct control of a unit for a turn, rally routed units, draw cards that can provide small combat bonuses or to use your special army ability. Unlike most tabletop wargames where you have complete control over every soldier's actions, Battleground puts you in the role of a true general. Your troops are loyal and will obey your orders but you can't be everywhere so you have to spend your resources carefully! Notes: 1. Most Fantasy factions are sold as two separate decks of cards: Starter and Reinforcement. 2. There are also Battleground Historical Warfare conflicts. Each Historical conflict is sold as two boxes: Basic Game and Reinforcements. 3. Scroll down on this page to the Wiki section to see listings of these factions and conflicts.

Battleground

All videos

How to Play BATTLEGROUND Fantasy Warfare | Miniature Wargame without Minatures | TutorialHow to play19:36

How to Play BATTLEGROUND Fantasy Warfare | Miniature Wargame without Minatures | Tutorial

Play The Game HQ

Play The Game HQ

Creators who cover this

All channels
Play The Game HQ
Play The Game HQ
1 video of this game

Games like this

All games

Star Realms

2014·Robert Dougherty, Darwin Kastle

Videos
80
Creators
58
Mainly reviews

2 players·20 min·Light weight

Hero Realms

2016·Robert Dougherty, Darwin Kastle

Videos
71
Creators
48
Mostly reviews and playthroughs

2 - 4 players·20 min·Light weight

Star Realms: Frontiers

2018·Robert Dougherty, Darwin Kastle

Videos
60
Creators
37
Mostly playthroughs and reviews

1 - 4 players·20 - 45 min·Light weight

Robot Quest Arena

2023·Robert Dougherty, CJ Moynihan, Paul Waite

Videos
52
Creators
40
Mainly reviews

2 - 4 players·30 - 60 min·Medium weight

About Battleground

From BoardGameGeek:

GAME SYSTEM This entry is to allow for discussion/rating of the game system as a whole. It is not for a specific product or release. Versions will appear on the individual item pages. Battleground: Fantasy Warfare is a point-based table-top tactical wargame in which units are represented by cards instead of a collection of figures or models. We bring you all the charging, flanking and intricate maneuvering of a great wargame in a convenient package for a fraction of the cost. As the general of a fantasy army of Men, Orcs, Elves or whatever faction you choose, you will muster your forces and command them in battle. You will have an agreed-upon number of points to spend on your army, which will determine the size of the battle. You and your opponent will then take turns deploying your forces on the battlefield. Finally you will give them their orders and the battle begins. During play you will have a limited number of Command Actions each turn – one for every 500 points available for building your army. These Command Actions represent what you can do as a general. You can spend them to change a unit's orders or take direct control of a unit for a turn, rally routed units, draw cards that can provide small combat bonuses or to use your special army ability. Unlike most tabletop wargames where you have complete control over every soldier's actions, Battleground puts you in the role of a true general. Your troops are loyal and will obey your orders but you can't be everywhere so you have to spend your resources carefully! Notes: 1. Most Fantasy factions are sold as two separate decks of cards: Starter and Reinforcement. 2. There are also Battleground Historical Warfare conflicts. Each Historical conflict is sold as two boxes: Basic Game and Reinforcements. 3. Scroll down on this page to the Wiki section to see listings of these factions and conflicts.

Designers

Robert Dougherty, Chad Ellis, Scott Garner, Marcus Giegerich, Darwin Kastle, Brook Villa

Artists

Calum Andrews, Kaile Dutton, Richard Kitner, Jr., Jackie Lee, David Lloyd (II), Jordan Speer, Robert Westmore

Publisher

Your Move Games

Categories

AncientCard GameFantasyWargame

Mechanics

Action PointsDice Rolling
View on BoardGameGeek ›
Home
Games
Battleground
cached: 18985