The Great Dinosaur Rush

The Great Dinosaur Rush

2016Scott Almes

2 - 5 players
60 min
2.1/5 weight

From BoardGameGeek

The Great Dinosaur Rush - or the Bone Wars, as it's otherwise called - was a period of incredible advancement in paleontology (i.e., the discovery of fossils). In The Great Dinosaur Rush, players compete to grab bones from the best dig sites, and build new dinosaurs for prestigious museums, gaining notoriety in the process by stealing bones, sabotaging dig sites, and otherwise impeding your fellow paleontologists. The game is played over turns, each with two main phases: dig and build. During the dig phase, players collect different-colored bones from dig sites and perform actions. Some dirty actions give players secret notoriety tokens. Notoriety adds to players' scores at the end of the game, but having the MOST notoriety SUBTRACTS from the score! During the build phase, players create their dinosaurs from the bones they collected, maximizing them to score points in various museum categories: length, size, height, ferociousness, etc. You'll have to play dirty if you want to win - just not too dirty!

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Meeple, PhD
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About The Great Dinosaur Rush

From BoardGameGeek:

The Great Dinosaur Rush - or the Bone Wars, as it's otherwise called - was a period of incredible advancement in paleontology (i.e., the discovery of fossils). In The Great Dinosaur Rush, players compete to grab bones from the best dig sites, and build new dinosaurs for prestigious museums, gaining notoriety in the process by stealing bones, sabotaging dig sites, and otherwise impeding your fellow paleontologists. The game is played over turns, each with two main phases: dig and build. During the dig phase, players collect different-colored bones from dig sites and perform actions. Some dirty actions give players secret notoriety tokens. Notoriety adds to players' scores at the end of the game, but having the MOST notoriety SUBTRACTS from the score! During the build phase, players create their dinosaurs from the bones they collected, maximizing them to score points in various museum categories: length, size, height, ferociousness, etc. You'll have to play dirty if you want to win - just not too dirty!

Designer

Scott Almes

Artists

Lina Cossette, David Forest

Mechanics

Set CollectionStock Holding
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