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Dark Cults

Dark Cults

1983·Kenneth Rahman

2 players
60 min
Light weight: Learn it in minutes

From BoardGameGeek

An early story-telling card game from the co-designer of Divine Right and Knights of Camelot. It is a story-telling card game, foreshadowing Once Upon a Time: The Storytelling Card Game. In it, the two players represent Life and Death, respectively, and each tries to guide a horror story to their corresponding outcome. As well as horror, the creator suggests that the game could be used for a science-fiction or mystery story, although the game's cards may be poorly suited to this. The second edition was packaged with a magazine called The Cultist. It proposed solo and four-player variants, and additional "object" cards for the game.

Dark Cults

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Dark Cults (1983)Review10:41

Dark Cults (1983)

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Goldsack

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Goldsack
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1 video of this game

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About Dark Cults

From BoardGameGeek:

An early story-telling card game from the co-designer of Divine Right and Knights of Camelot. It is a story-telling card game, foreshadowing Once Upon a Time: The Storytelling Card Game. In it, the two players represent Life and Death, respectively, and each tries to guide a horror story to their corresponding outcome. As well as horror, the creator suggests that the game could be used for a science-fiction or mystery story, although the game's cards may be poorly suited to this. The second edition was packaged with a magazine called The Cultist. It proposed solo and four-player variants, and additional "object" cards for the game.

Designer

Kenneth Rahman

Artist

Kenneth Rahman

Publisher

Dark House

Categories

Card GameHorror

Mechanics

Storytelling & Narrative
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Dark Cults
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