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The Greatest Day: Sword, Juno, and Gold Beaches

The Greatest Day: Sword, Juno, and Gold Beaches

2015·Adam Starkweather

2 - 8 players
60 - 6000 min
Very heavy weight: Rules-dense, long sessions

From BoardGameGeek

The Greatest Day: Sword, Juno, and Gold Beaches, Battle for Normandy: Volume One is the first volume in a three volume series covering the battle of Normandy in June of 1944. It not only introduces a new theater but also provides version 2.0 updates for the GTS rules. Assaults have been streamlined, the artillery rules have been improved, and various other changes have been made to make this version of GTS an even better gaming experience. It covers the operations in the British/Canadian sector from June 5th Night to June 13th 23.00. Game Scale: Game Turn: 2 hours in daytime / 8 hours nighttime Hex: 546 yards / 500 meters Units: Platoon to Company (most units are company) Game Inventory & Scenarios: see wiki below

The Greatest Day: Sword, Juno, and Gold Beaches

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The Greatest Day - unboxingUnboxing16:50

The Greatest Day - unboxing

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About The Greatest Day: Sword, Juno, and Gold Beaches

From BoardGameGeek:

The Greatest Day: Sword, Juno, and Gold Beaches, Battle for Normandy: Volume One is the first volume in a three volume series covering the battle of Normandy in June of 1944. It not only introduces a new theater but also provides version 2.0 updates for the GTS rules. Assaults have been streamlined, the artillery rules have been improved, and various other changes have been made to make this version of GTS an even better gaming experience. It covers the operations in the British/Canadian sector from June 5th Night to June 13th 23.00. Game Scale: Game Turn: 2 hours in daytime / 8 hours nighttime Hex: 546 yards / 500 meters Units: Platoon to Company (most units are company) Game Inventory & Scenarios: see wiki below

Designer

Adam Starkweather

Artist

Nicolás Eskubi

Publisher

Multi-Man Publishing

Categories

WargameWorld War II

Mechanics

Chit-Pull SystemDice RollingHex Grid
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