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Sword & Sorcery: Immortal Souls

Sword & Sorcery: Immortal Souls

2017·Simone Romano, Nunzio Surace

Videos
68
Creators
27

Mostly playthroughs and reviews. Sword & Sorcery: Immortal Souls is covered on BoardGameVideo.com by 18 reviews, 9 how-to-play guides, 32 recorded sessions, 3 unboxings, and 6 other videos.

1 - 5 players
60 - 150 min
Very heavy weight: Rules-dense, long sessions

From BoardGameGeek

The legend begins! Play heroes of epic stature against the forces of evil. Five heroes awoke from the dead and were made immortal to save the kingdom from the rise of darkness. In Sword & Sorcery: Immortal Souls, up to five players control one or more of these legendary characters brought back to life by powerful sorcery, to fight against the forces of evil, controlled by the game itself. Heroes grow stronger during their story-driven quests. Along the battles, they acquire soul points that regenerate their souls, restoring their legendary status with multiple powers, magic and soul weapons, and powerful artifacts. An innovative A.I. system allows the control and management of enemies by the players, giving them intelligent behavior and creating interesting battles every time, with no Game Master required. There is no player elimination - when a hero dies, he becomes a ghost soul, an ethereal form able to use its unique ghost shout against enemies, and then he can resurrect spending Soul points at the Gods altar. The game features ultra detailed 32mm scale figures and modular boards, several decks of cards, Solo Play, high character customization, sophisticated combat and magic system, and quests designed to be completed in about 90 minutes or less. Gameplay In Sword & Sorcery, each player controls one or more heroes. Each hero is represented by a miniature, a hero sheet, a soul gem, and a number of power and equipment cards. Heroes may have one of two different classes, representing parallel destinies of the character - the result of his or her choices in the past life. The hero sheet is two-sided, to show both options, and each class has unique hero cards to use. The forces of Evil are controlled by the A.I. system of the game. Each enemy has different fighting styles, multiple behaviors, weapons, and additional powers. Each enemy is described by a miniature, a tarot-sized Enemy scroll, and the Enemy card (to keep track of the defensive capabilities of the enemy, and the wounds on each figure). Enemy activation is determined by Encounter cards, drawn after each hero turn. Activation can be based on the fighting styles of the monsters, their rank or other specific conditions, making each turn unique and unpredictable. Sword & Sorcery features a sophisticated Combat and Magic System, based on two types of D10 custom dice. Each attack or defense value may be indicated as a fixed number ("automatic" hits - or parries), plus a number of dice to roll. The roll may generate additional hits or parries (shields), and the icons showing up on the dice (the "bolt" and "pentacle") can also be spent to activate additional weapon or armor effects. Powers and skills are handled through an innnovative cooldown mechanic. Most powers have a variable intensity, and the player can choose whether to activate the power at a low intensity, recovering it sooner, or with full strength, recovering it later. No calculations and tables are needed. At the same time, the system offers great depth as you find the best way to use your skills and equipment to defeat the enemies in front of you.

Sword & Sorcery: Immortal Souls

Watch first

Learn to play

How to Play Sword and Sorcery Part 1: Intro Walkthrough1:02:45

How to Play Sword and Sorcery Part 1: Intro Walkthrough

Gaminggeek

Gaminggeek

Review

Sword & Sorcery: Immortal Souls Review with Sam Healey27:42

Sword & Sorcery: Immortal Souls Review with Sam Healey

The Dice Tower

The Dice Tower

Watch it played

Sword & Sorcery - PREVIEW : PART113:27

Sword & Sorcery - PREVIEW : PART1

Box of Delights

Box of Delights

Which Sword & Sorcery: Immortal Souls video should I watch?

Sword & Sorcery: Immortal Souls has 68 videos from 27 creators: 18 reviews, 9 how-to-play guides, 32 playthroughs, 3 unboxings and 6 other videos. They date from 2015 to October 2026.

To learn the rules, start with "How to Play Sword and Sorcery Part 1: Intro Walkthrough" by Gaminggeek, which runs 1 h 3 min. For a quicker teach, "How to Play Sword and Sorcery Part 2: Misc Rules" by Gaminggeek runs 18 min.

For an opinion before you buy, start with "Sword & Sorcery: Immortal Souls Review with Sam Healey" by The Dice Tower. 15 creators have reviewed it. To see it played, watch "Sword & Sorcery - PREVIEW : PART1" by Box of Delights, one of 32 playthroughs.

If you like it, try Galaxy Defenders, Sword & Sorcery: Ancient Chronicles and Sword & Sorcery: Abyssal Legends, also by Simone Romano, or Cthulhu: Death May Die, which shares several of its mechanics. It appears in convention videos from Gen Con 2017.

All videos

Sword & Sorcery Immortal Souls | Act 1 Prologue | Episode 11: A Rave In The NavePlaythrough22:46

Sword & Sorcery Immortal Souls | Act 1 Prologue | Episode 11: A Rave In The Nave

CatWeazle

CatWeazle

Sword & Sorcery Immortal Souls | Act 1 Prologue | Episode 10: A Little Knight ReliefPlaythrough25:14

Sword & Sorcery Immortal Souls | Act 1 Prologue | Episode 10: A Little Knight Relief

CatWeazle

CatWeazle

Sword & Sorcery Immortal Souls | Act 1 Prologue | Episode 09: Getting Down & Getting DirtyPlaythrough31:09

Sword & Sorcery Immortal Souls | Act 1 Prologue | Episode 09: Getting Down & Getting Dirty

CatWeazle

CatWeazle

Sword & Sorcery Immortal Souls | Act 1 Prologue | Episode 08: Fortune Favours The BravePlaythrough19:54

Sword & Sorcery Immortal Souls | Act 1 Prologue | Episode 08: Fortune Favours The Brave

CatWeazle

CatWeazle

Sword & Sorcery Immortal Souls | Act 1 Prologue | Episode 07: A New BatchPlaythrough16:47

Sword & Sorcery Immortal Souls | Act 1 Prologue | Episode 07: A New Batch

CatWeazle

CatWeazle

Sword & Sorcery Immortal Souls | Act 1 Prologue | Episode 06: Market Square ZeroesPlaythrough18:30

Sword & Sorcery Immortal Souls | Act 1 Prologue | Episode 06: Market Square Zeroes

CatWeazle

CatWeazle

Sword & Sorcery Immortal Souls | Act 1 Prologue | Episode 05: Mercantile MayhemPlaythrough25:33

Sword & Sorcery Immortal Souls | Act 1 Prologue | Episode 05: Mercantile Mayhem

CatWeazle

CatWeazle

Sword & Sorcery Immortal Souls | Act 1 Prologue | Episode 04: Pitched BattlePlaythrough17:56

Sword & Sorcery Immortal Souls | Act 1 Prologue | Episode 04: Pitched Battle

CatWeazle

CatWeazle

Sword & Sorcery Immortal Souls | Act 1 Prologue | Episode 03: Three’s A PainPlaythrough36:03

Sword & Sorcery Immortal Souls | Act 1 Prologue | Episode 03: Three’s A Pain

CatWeazle

CatWeazle

Sword & Sorcery Immortal Souls | Act 1 Prologue | Episode 02: Graveyard ShiftPlaythrough25:56

Sword & Sorcery Immortal Souls | Act 1 Prologue | Episode 02: Graveyard Shift

CatWeazle

CatWeazle

Sword & Sorcery Immortal Souls | Prologue | Act 1 Quest 1 | Three Crept Around A CryptPlaythrough26:49

Sword & Sorcery Immortal Souls | Prologue | Act 1 Quest 1 | Three Crept Around A Crypt

CatWeazle

CatWeazle

Sword & Sorcery Immortal Souls | Prologue | Act 1 Quest 1 | Introduction & SetupPlaythrough35:23

Sword & Sorcery Immortal Souls | Prologue | Act 1 Quest 1 | Introduction & Setup

CatWeazle

CatWeazle

How to Play Sword and Sorcery Part 1: Intro Walkthrough1:02:45

How to Play Sword and Sorcery Part 1: Intro Walkthrough

Gaminggeek

Gaminggeek

How to Play Sword and Sorcery Part 2: Misc Rules18:12

How to Play Sword and Sorcery Part 2: Misc Rules

Gaminggeek

Gaminggeek

Sword & Sorcery | Rules Overview22:20

Sword & Sorcery | Rules Overview

Rolling Solo

Rolling Solo

Sword & Sorcery | Solo Setup23:45

Sword & Sorcery | Solo Setup

Rolling Solo

Rolling Solo

Quick Painting Orc Shamans from Sword & Sorcery26:56

Quick Painting Orc Shamans from Sword & Sorcery

Gaminggeek

Gaminggeek

Kickstarter 101 (EP14) Sword & Sorcery - Règles et critique1:06:11

Kickstarter 101 (EP14) Sword & Sorcery - Règles et critique

Professeur Board Game

Professeur Board Game

Sword & Sorcery - Tutorial1:01:27

Sword & Sorcery - Tutorial

FrikiGuias

FrikiGuias

Sword & Sorcery: Immortal Souls Review with Sam Healey27:42

Sword & Sorcery: Immortal Souls Review with Sam Healey

The Dice Tower

The Dice Tower

Sword & Sorcery Gameplay Runthrough36:53

Sword & Sorcery Gameplay Runthrough

Rahdo Runs Through

Rahdo Runs Through

Sword & Sorcery (Ares) Review31:42

Sword & Sorcery (Ares) Review

MarcoOmnigamer

MarcoOmnigamer

Sword & Sorcery Alpha-Test Play-trough43:11

Sword & Sorcery Alpha-Test Play-trough

Gremlin Project

Gremlin Project

Sword & Sorcery Review51:32

Sword & Sorcery Review

UndeadVikingVideos

UndeadVikingVideos

Sword & Sorcery Review: The "Dungeon Crawler" for you?27:59

Sword & Sorcery Review: The "Dungeon Crawler" for you?

Severn Gaming Network

Severn Gaming Network

Sword & Sorcery - The Review18:54

Sword & Sorcery - The Review

Off The Shelf Board Game Reviews

Off The Shelf Board Game Reviews

Sword & Sorcery - Live Review27:55

Sword & Sorcery - Live Review

Rob's Tabletop World

Rob's Tabletop World

Sword & Sorcery: Immortal Souls - with André Nordstrand39:42

Sword & Sorcery: Immortal Souls - with André Nordstrand

The Dice Tower

The Dice Tower

Sword & Sorcery - Devir Iberia - Videoreseña... alternativa...29:21

Sword & Sorcery - Devir Iberia - Videoreseña... alternativa...

Fase De Mantenimiento

Fase De Mantenimiento

Sword & Sorcery Overview (Gen Con 2017)5:55

Sword & Sorcery Overview (Gen Con 2017)

MarcoOmnigamer

MarcoOmnigamer

Swords & Sorcery / Anleitung & Rezension / SpieLama33:30

Swords & Sorcery / Anleitung & Rezension / SpieLama

Spielama

Spielama

Sword & Sorcery - Painted Miniatures2:57

Sword & Sorcery - Painted Miniatures

Filet Minion

Filet Minion

Sword & Sorcery - The Quick Overview5:04

Sword & Sorcery - The Quick Overview

Off The Shelf Board Game Reviews

Off The Shelf Board Game Reviews

Sword & Sorcery | Component Overview | Part 123:45

Sword & Sorcery | Component Overview | Part 1

Rolling Solo

Rolling Solo

FPSP Sword And Sorcery24:51

FPSP Sword And Sorcery

Dan Patriss (The Geek Allstars)

Dan Patriss (The Geek Allstars)

Sword & Sorcery - PREVIEW : PART113:27

Sword & Sorcery - PREVIEW : PART1

Box of Delights

Box of Delights

Sword & Sorcery | Act 1 | Quest 1 | Playthrough Part 1 | With Colin30:40

Sword & Sorcery | Act 1 | Quest 1 | Playthrough Part 1 | With Colin

One Stop Co-op Shop

One Stop Co-op Shop

Sword & Sorcery Playthrough | Prologue | Part #122:17

Sword & Sorcery Playthrough | Prologue | Part #1

Rolling Solo

Rolling Solo

Sword & Sorcery | Act I | Quest 1 | Playthrough Part 4 | With Colin13:39

Sword & Sorcery | Act I | Quest 1 | Playthrough Part 4 | With Colin

One Stop Co-op Shop

One Stop Co-op Shop

Sword and Sorcery intro and setup28:16

Sword and Sorcery intro and setup

Meet Me At The Table

Meet Me At The Table

Sword and Sorcery Prologue Part 135:46

Sword and Sorcery Prologue Part 1

Meet Me At The Table

Meet Me At The Table

Sword & Sorcery | Act 1 | Quest 1 | Setup | With Colin14:27

Sword & Sorcery | Act 1 | Quest 1 | Setup | With Colin

One Stop Co-op Shop

One Stop Co-op Shop

Sword & Sorcery Playthrough | Prologue | Part #217:49

Sword & Sorcery Playthrough | Prologue | Part #2

Rolling Solo

Rolling Solo

Sword & Sorcery | Act I | Quest 1 | Playthrough Part 2 | With Colin27:58

Sword & Sorcery | Act I | Quest 1 | Playthrough Part 2 | With Colin

One Stop Co-op Shop

One Stop Co-op Shop

Sword & Sorcery Playthrough | Prologue | Part #323:24

Sword & Sorcery Playthrough | Prologue | Part #3

Rolling Solo

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Sword & Sorcery | Act I | Quest 1 | Playthrough Part 3 | With Colin25:52

Sword & Sorcery | Act I | Quest 1 | Playthrough Part 3 | With Colin

One Stop Co-op Shop

One Stop Co-op Shop

Sword & Sorcery | Act I | Quest 2 | Setup | With Colin6:32

Sword & Sorcery | Act I | Quest 2 | Setup | With Colin

One Stop Co-op Shop

One Stop Co-op Shop

Sword & Sorcery Playthrough | Prologue | Part #523:40

Sword & Sorcery Playthrough | Prologue | Part #5

Rolling Solo

Rolling Solo

Sword & Sorcery | Act I | Quest 2 | Playthrough Part 4 | With Colin17:51

Sword & Sorcery | Act I | Quest 2 | Playthrough Part 4 | With Colin

One Stop Co-op Shop

One Stop Co-op Shop

Sword and Sorcery: Prologue (Restart)1:21:44

Sword and Sorcery: Prologue (Restart)

Vamireon DarkBlade

Vamireon DarkBlade

Sword and Sorcery Prologue Part 341:17

Sword and Sorcery Prologue Part 3

Meet Me At The Table

Meet Me At The Table

Sword and Sorcery Prologue Part 4 the Cathedral57:15

Sword and Sorcery Prologue Part 4 the Cathedral

Meet Me At The Table

Meet Me At The Table

"Better Than Gloomhaven?" - Sword And Sorcery (Solo), Ep. 1 - A Playthrough With Paeter23:45

"Better Than Gloomhaven?" - Sword And Sorcery (Solo), Ep. 1 - A Playthrough With Paeter

christiangeekcentral

christiangeekcentral

Sword & Sorcery Immortal Souls | Prologue | Introduction & Setup47:43

Sword & Sorcery Immortal Souls | Prologue | Introduction & Setup

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CatWeazle

Sword & Sorcery Unboxing | Part 123:43

Sword & Sorcery Unboxing | Part 1

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Sword & Sorcery | Unboxing | Kickstarter Wave 228:06

Sword & Sorcery | Unboxing | Kickstarter Wave 2

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Sword & Sorcery — game overview at Spielwarenmesse 20179:45

Sword & Sorcery — game overview at Spielwarenmesse 2017

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Origins 17 Bonanza: Sword And Sorcery Interview

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Bower's Game Corner

8 of 27

Creators who cover this

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About Sword & Sorcery: Immortal Souls

From BoardGameGeek:

The legend begins! Play heroes of epic stature against the forces of evil. Five heroes awoke from the dead and were made immortal to save the kingdom from the rise of darkness. In Sword & Sorcery: Immortal Souls, up to five players control one or more of these legendary characters brought back to life by powerful sorcery, to fight against the forces of evil, controlled by the game itself. Heroes grow stronger during their story-driven quests. Along the battles, they acquire soul points that regenerate their souls, restoring their legendary status with multiple powers, magic and soul weapons, and powerful artifacts. An innovative A.I. system allows the control and management of enemies by the players, giving them intelligent behavior and creating interesting battles every time, with no Game Master required. There is no player elimination - when a hero dies, he becomes a ghost soul, an ethereal form able to use its unique ghost shout against enemies, and then he can resurrect spending Soul points at the Gods altar. The game features ultra detailed 32mm scale figures and modular boards, several decks of cards, Solo Play, high character customization, sophisticated combat and magic system, and quests designed to be completed in about 90 minutes or less. Gameplay In Sword & Sorcery, each player controls one or more heroes. Each hero is represented by a miniature, a hero sheet, a soul gem, and a number of power and equipment cards. Heroes may have one of two different classes, representing parallel destinies of the character - the result of his or her choices in the past life. The hero sheet is two-sided, to show both options, and each class has unique hero cards to use. The forces of Evil are controlled by the A.I. system of the game. Each enemy has different fighting styles, multiple behaviors, weapons, and additional powers. Each enemy is described by a miniature, a tarot-sized Enemy scroll, and the Enemy card (to keep track of the defensive capabilities of the enemy, and the wounds on each figure). Enemy activation is determined by Encounter cards, drawn after each hero turn. Activation can be based on the fighting styles of the monsters, their rank or other specific conditions, making each turn unique and unpredictable. Sword & Sorcery features a sophisticated Combat and Magic System, based on two types of D10 custom dice. Each attack or defense value may be indicated as a fixed number ("automatic" hits - or parries), plus a number of dice to roll. The roll may generate additional hits or parries (shields), and the icons showing up on the dice (the "bolt" and "pentacle") can also be spent to activate additional weapon or armor effects. Powers and skills are handled through an innnovative cooldown mechanic. Most powers have a variable intensity, and the player can choose whether to activate the power at a low intensity, recovering it sooner, or with full strength, recovering it later. No calculations and tables are needed. At the same time, the system offers great depth as you find the best way to use your skills and equipment to defeat the enemies in front of you.

Designers

Simone Romano, Nunzio Surace

Artists

Mario Barbati, Fabrizio Fiorentino, Phroilan Gardner, Fausto Gutierrez

Publisher

Ares Games

Categories

AdventureFantasyFightingMiniatures

Mechanics

Action PointsArea MovementCooperative GameDice Rolling
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