boardgamevideo
  • Trending
  • Videos
  • Games
  • Channels
  • Lists
  • Shorts

Explore

  • Home
  • Trending
  • Channels
  • Videos
  • Games
  • Lists
  • Shorts
  • Conventions
  • Year in Review

Browse by type

  • Reviews
  • How to play
  • Playthroughs
  • Unboxing
  • Top 100 lists
  • Featured videos
  • Trending this week
  • Rising games
  • Games with fresh review perspectives

Information

  • About
  • Contact
  • Terms & Conditions
  • Privacy Policy

© 2022–2026 BoardGameVideo.com

Powered by BGG
  • Videos
  • Trending
  • Shorts
  • Channels
  • Games
  • Lists
Inka

Inka

2005·Harald Lieske

2 - 4 players
45 min
Medium weight: Teach it in one sitting

From BoardGameGeek

A Queen game by Harald Lieske. Explore the labyrinth in search of gold. Players move around a room with sliding floor tiles, trying to collect 3 treasures at the center first. The board has a pattern of triangles, some are solid floor, the rest is empty space across which you cannot walk. Players start by laying floor tiles on the board. These tiles are rhomboid (diamond-shaped) and have snakes and walls to make things tricky. On your turn, you may spend 3 action points sliding tiles, rotating tiles, walking over snakes, or teleporting, all in an attempt to reach the treasures at the center. Each player also has a blocking marker they can place at turn end which prevents movement. First player to pick their three treasures up and get back to the doors wins.

Inka

All videos

Inka (review)How to play4:25

Inka (review)

Matt wilkins

Matt wilkins

Creators who cover this

All channels
Matt wilkins
Matt wilkins
1 video of this game

About Inka

From BoardGameGeek:

A Queen game by Harald Lieske. Explore the labyrinth in search of gold. Players move around a room with sliding floor tiles, trying to collect 3 treasures at the center first. The board has a pattern of triangles, some are solid floor, the rest is empty space across which you cannot walk. Players start by laying floor tiles on the board. These tiles are rhomboid (diamond-shaped) and have snakes and walls to make things tricky. On your turn, you may spend 3 action points sliding tiles, rotating tiles, walking over snakes, or teleporting, all in an attempt to reach the treasures at the center. Each player also has a blocking marker they can place at turn end which prevents movement. First player to pick their three treasures up and get back to the doors wins.

Designer

Harald Lieske

Artist

Harald Lieske

Publisher

Queen Games

Categories

Exploration

Mechanics

Area Movement
View on BoardGameGeek ›
Home
Games
Inka
cached: 16498