2022Richard Ámann, Thomas Vande Ginste, Viktor Péter, Wolf Plancke, Dávid Turczi
- Videos
- 83
- Creators
- 57
1 - 4 players80 - 180 minVery heavy weight

2015Richard Ámann, Viktor Péter
Mostly reviews and how-to-play. Trickerion: Legends of Illusion is covered on BoardGameVideo.com by 28 reviews, 16 how-to-play guides, 11 recorded sessions, 2 unboxings, and 10 other videos.
From BoardGameGeek
Trickerion is a competitive Euro-style strategy game set in a fictional world inspired by the late 19th century urban life and culture, spiced with a pinch of supernatural. Players take on the roles of rival stage illusionists, each with their own strengths and characteristics. They are striving for fortune and fame in a competition hosted by a legendary magician, looking for a successor worthy of the mighty Trickerion Stone, which is fabled to grant supernatural power to its owner. Using worker placement and simultaneous action selection mechanisms, the Illusionists and their teams of helpers - the Engineer, the Assistant, the Manager, and a handful of Apprentices – obtain blueprints and components for increasingly complex magic tricks, expand the team and set up performances by visiting the Downtown, Dark Alley, Market Row and Theater locations on the main game board depicting a late 19th century cityscape. The tricks are stored and prepared on the Magician's own Workshop game board, while the performances themselves take place at the Theater in the form of a tile placement mini-game with lots of player interaction. The performances yield Fame points and Coins to their owners based on the tricks they consist of. Fame points have multiple uses, but they also serve as a win condition - After turn 7, when the last Performance card is revealed, the game ends and the illusionist with the most Fame points wins. The game offers 48 different Tricks to be learned from the Optical, Spiritual, Mechanical and Escape categories, over 90 character abilities, and 40 Special Assignment cards that influence the actions taken at the various game locations. The base game can be expanded with two optional rule modules to add further strategic depth to the game. The "Dark Alley" expansion included in the base game adds a new location to the game. It also comes with 48 new Special Assignment cards, a new tier of Tricks, and 27 Prophecy tokens that can alter certain game rules turn by turn, giving the game additional variety.
Trickerion: Legends of Illusion has 67 videos from 54 creators: 28 reviews, 16 how-to-play guides, 11 playthroughs, 2 unboxings and 10 other videos. They date from 2014 to September 2026.
To learn the rules, start with "Punched and Played: How to Play Trickerion" by Punched and Played, which runs 49 min. For a quicker teach, "Trickerion - How to Play" by Game Mechanics runs 8 min.
For an opinion before you buy, start with "Trickerion Gameplay Runthrough" by Rahdo Runs Through. 24 creators have reviewed it. To see it played, watch "Trickerion - Teach and Playthrough" by Before You Play, one of 11 playthroughs.
If you like it, try Perseverance: Castaway Chronicles – Episodes 1 & 2, Anachrony, Cerebria: The Inside World and Perseverance: Castaway Chronicles – Episodes 3 & 4, also by Richard Ámann. It appears in convention videos from Gen Con 2015 and Spiel Essen 2015.
8 of 54
2022Richard Ámann, Thomas Vande Ginste, Viktor Péter, Wolf Plancke, Dávid Turczi
1 - 4 players80 - 180 minVery heavy weight
2017Dávid Turczi, Richard Ámann, Viktor Péter
1 - 4 players30 - 120 minVery heavy weight
2018Richard Ámann, Viktor Péter, István Pócsi, Frigyes Schőberl
1 - 4 players60 - 120 minVery heavy weight
2025Richard Ámann, Thomas Vande Ginste, Viktor Péter, Dávid Turczi
1 - 4 players90 - 180 minVery heavy weight
From BoardGameGeek:
Trickerion is a competitive Euro-style strategy game set in a fictional world inspired by the late 19th century urban life and culture, spiced with a pinch of supernatural. Players take on the roles of rival stage illusionists, each with their own strengths and characteristics. They are striving for fortune and fame in a competition hosted by a legendary magician, looking for a successor worthy of the mighty Trickerion Stone, which is fabled to grant supernatural power to its owner. Using worker placement and simultaneous action selection mechanisms, the Illusionists and their teams of helpers - the Engineer, the Assistant, the Manager, and a handful of Apprentices – obtain blueprints and components for increasingly complex magic tricks, expand the team and set up performances by visiting the Downtown, Dark Alley, Market Row and Theater locations on the main game board depicting a late 19th century cityscape. The tricks are stored and prepared on the Magician's own Workshop game board, while the performances themselves take place at the Theater in the form of a tile placement mini-game with lots of player interaction. The performances yield Fame points and Coins to their owners based on the tricks they consist of. Fame points have multiple uses, but they also serve as a win condition - After turn 7, when the last Performance card is revealed, the game ends and the illusionist with the most Fame points wins. The game offers 48 different Tricks to be learned from the Optical, Spiritual, Mechanical and Escape categories, over 90 character abilities, and 40 Special Assignment cards that influence the actions taken at the various game locations. The base game can be expanded with two optional rule modules to add further strategic depth to the game. The "Dark Alley" expansion included in the base game adds a new location to the game. It also comes with 48 new Special Assignment cards, a new tier of Tricks, and 27 Prophecy tokens that can alter certain game rules turn by turn, giving the game additional variety.
Designers
Richard Ámann, Viktor Péter
Artists
Gergő Ádám, Csilla Bíró, Villő Farkas, László Fejes, Márton Gyula Kiss, Attila Sáfrány, Ágnes Staudt
Publisher
Mindclash Games
Categories
Mechanics