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Zombicide: Box of Zombies – Set #7: Lost Zombivors

Zombicide: Box of Zombies – Set #7: Lost Zombivors

Expansion

2015

1 - 12 players
60 min
Medium weight: Teach it in one sitting

From BoardGameGeek

This box contains 12 Zombivor versions of the 12 survivors included in the Zombicide Season 3: Rue Morgue base set. It also includes 6 spawn cards and the rules to spawn zombivors on the board as The Lost. The Lost Any Zombivor figure that is out of play can be used to represent a Lost. In that role they are considered Zombies for all game purposes. They have a single action per activation and share the same place in the targeting priority list as Survivors (choose your targets among them). When a "Lost" spawn card is drawn, choose any Zombivor figure to spawn, they all behave the same way. All the standard spawning mechanics are used, except that a drawn "Lost" card is not placed in the discard pile, but removed from the game. A Lost suffers damage a little differently from normal Zombies. It requires 5 Wounds to be eliminated, suffering 1 Wound per Damage inflicted. So a Damage 2 weapon inflicts 2 Wounds, and so on. These Wounds accumulate until the Lost is eliminated. Killing a Lost not only grants you 1 Experience Point, but you also get to loot his corpse and take any weapon you'd like from the Equipment deck!

Zombicide: Box of Zombies – Set #7: Lost Zombivors

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About Zombicide: Box of Zombies – Set #7: Lost Zombivors

From BoardGameGeek:

This box contains 12 Zombivor versions of the 12 survivors included in the Zombicide Season 3: Rue Morgue base set. It also includes 6 spawn cards and the rules to spawn zombivors on the board as The Lost. The Lost Any Zombivor figure that is out of play can be used to represent a Lost. In that role they are considered Zombies for all game purposes. They have a single action per activation and share the same place in the targeting priority list as Survivors (choose your targets among them). When a "Lost" spawn card is drawn, choose any Zombivor figure to spawn, they all behave the same way. All the standard spawning mechanics are used, except that a drawn "Lost" card is not placed in the discard pile, but removed from the game. A Lost suffers damage a little differently from normal Zombies. It requires 5 Wounds to be eliminated, suffering 1 Wound per Damage inflicted. So a Damage 2 weapon inflicts 2 Wounds, and so on. These Wounds accumulate until the Lost is eliminated. Killing a Lost not only grants you 1 Experience Point, but you also get to loot his corpse and take any weapon you'd like from the Equipment deck!

Publisher

Cool Mini Or Not

Categories

MiniaturesZombies

Mechanics

Action PointsCooperative GameDice RollingHand Management
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