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...and then, we held hands.

...and then, we held hands.

2015·David Chircop, Yannick Massa

2 players
30 - 45 min
Light weight: Learn it in minutes

From BoardGameGeek

...and then we held hands. is a co-operative game about finding balance. To win, the two players must complete objectives and reach the center of the board. The players take turns trying to fulfill the current common emotional objective by discarding emotion cards to move from node to node. They must do this without verbal communication, empathizing and always considering each other's situation when making a move. A player can use their own cards or their partner's, but if their move causes their partner to be unable to move, the players lose and the game ends. While moving from node to node, their balance shifts, and they are not able to refill their hand. The game features a card-splaying mechanism in which players change their "perspective" to reveal a new set of options. The players win by meeting in the center while in a balanced state and within one turn of each other - something quite difficult, and therefore very rewarding when achieved. ...and then we held hands. features art by beloved French illustrator Marie Cardouat, known for the art found in beautiful games such as Dixit, Steam Park, and Marrakech.

...and then, we held hands.

Which ...and then, we held hands. video should I watch?

...and then, we held hands. has 2 videos from 1 creator: 2 reviews. They date from 2023 to November 2024.

If you like it, try Hamlet: The Village Building Game, The Pursuit of Happiness, Petrichor: Cows and Hamlet: By the Lake, also by David Chircop.

All videos

And Then We Held Hands by Purge ReviewsReview7:17

And Then We Held Hands by Purge Reviews

Purge Reviews

Purge Reviews

The Purge: # 4706 ...and then, we held hands.: Learn How to PlayReview2:55

The Purge: # 4706 ...and then, we held hands.: Learn How to Play

Purge Reviews

Purge Reviews

Creators who cover this

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Purge Reviews
Purge Reviews
2 videos of this game

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About ...and then, we held hands.

From BoardGameGeek:

...and then we held hands. is a co-operative game about finding balance. To win, the two players must complete objectives and reach the center of the board. The players take turns trying to fulfill the current common emotional objective by discarding emotion cards to move from node to node. They must do this without verbal communication, empathizing and always considering each other's situation when making a move. A player can use their own cards or their partner's, but if their move causes their partner to be unable to move, the players lose and the game ends. While moving from node to node, their balance shifts, and they are not able to refill their hand. The game features a card-splaying mechanism in which players change their "perspective" to reveal a new set of options. The players win by meeting in the center while in a balanced state and within one turn of each other - something quite difficult, and therefore very rewarding when achieved. ...and then we held hands. features art by beloved French illustrator Marie Cardouat, known for the art found in beautiful games such as Dixit, Steam Park, and Marrakech.

Designers

David Chircop, Yannick Massa

Artists

Marie Cardouat, David Chircop, Todd Sanders

Publisher

LudiCreations

Categories

Card Game

Mechanics

Communication LimitsCooperative GameHand ManagementTile Placement
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...and then, we held hands.
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