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"A Matter of Honor, Sire"

"A Matter of Honor, Sire"

2013·Paul Rohrbaugh

2 players
60 min
Light weight: Learn it in minutes

From BoardGameGeek

"A Matter of Honor, Sire" is the fourteenth game in the Pocket Battle Games series from LPS, Inc. This battlefield was one of the missed opportunities for the Coalition. Bernadotte's subordinates challenged his honor in getting him to the battlefield, arriving late and in the wrong place. "A Matter of Honor, Sire" is a mini-game, postcard sized. Rules at the back, map front and 17 double sided counters along the sides. The game is a hex and counter game where troops are activated though a standard deck of cards: black activates French units, red Coalition. How many and all is determined by the specific card. Combat is resolved by comparing combat strengths of the units and drawing cards from that same deck. Whenever a joker is drawn, the turn is over, the deck is reshuffled and a new turn begins. The Coalition player wins if they are the last to control the Leipzeg hex, otherwise the French win. This game is part of a series of postcard games about the battle of Leipzig, which can be played individually or combined into a single game called A Bridge Too Few (for this you will need an article published in the 2013 Against The Odds Annual): 13) Marschall Vorwärts! 14) "A Matter of Honor, Sire" 15) The Nations Assemble 16) Trapping the Ogre

"A Matter of Honor, Sire"

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Coffee with Kilroy - "A Matter of Honor, Sire" (ATO) - Postcard GameUnboxing7:50

Coffee with Kilroy - "A Matter of Honor, Sire" (ATO) - Postcard Game

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About "A Matter of Honor, Sire"

From BoardGameGeek:

"A Matter of Honor, Sire" is the fourteenth game in the Pocket Battle Games series from LPS, Inc. This battlefield was one of the missed opportunities for the Coalition. Bernadotte's subordinates challenged his honor in getting him to the battlefield, arriving late and in the wrong place. "A Matter of Honor, Sire" is a mini-game, postcard sized. Rules at the back, map front and 17 double sided counters along the sides. The game is a hex and counter game where troops are activated though a standard deck of cards: black activates French units, red Coalition. How many and all is determined by the specific card. Combat is resolved by comparing combat strengths of the units and drawing cards from that same deck. Whenever a joker is drawn, the turn is over, the deck is reshuffled and a new turn begins. The Coalition player wins if they are the last to control the Leipzeg hex, otherwise the French win. This game is part of a series of postcard games about the battle of Leipzig, which can be played individually or combined into a single game called A Bridge Too Few (for this you will need an article published in the 2013 Against The Odds Annual): 13) Marschall Vorwärts! 14) "A Matter of Honor, Sire" 15) The Nations Assemble 16) Trapping the Ogre

Designer

Paul Rohrbaugh

Artists

Ilya Kudriashov, Mark Mahaffey

Publisher

Against the Odds

Categories

NapoleonicWargame

Mechanics

Dice RollingHex Grid
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