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Diamonds

Diamonds

2014·Mike Fitzgerald

2 - 6 players
20 - 30 min
Light weight: Learn it in minutes

From BoardGameGeek

Diamonds is a trick-taking card game in which players collect Diamonds - not cards bearing that suit, mind you, but rather actual "Diamond Crystals" (acrylic crystals) included in the game. What makes the game of Diamonds different from other trick-taking card games is that when you cannot follow suit you get a "Suit Action" based on what suit you do play. Suit Actions are also taken by the winner of each trick, as well as at the end of a full Round of play. Suit Actions will enable players to take Diamond Crystals from the Supply, moving them to their Showroom (where they may score 1 point) or to their Vault (where they will score 2 points). The Vault is a secure area, but the Showroom is vulnerable to theft by the other players. The deck in Diamonds consists of sixty cards, numbered 1-15 in the standard suits. In each round, the players start with a hand of ten cards. One player leads a card, and everyone else must play one card, following suit if possible. As you play a card, if you cannot follow suit, you immediately get a Suit Action in the suit you did play. The player who played the highest card in the suit that was led wins the trick, and also gets a Suit Action. The player who won the trick leads a card to start the next trick. After a full Round of ten tricks, whoever has taken the most cards in each suit once again gets a Suit Action. If a player has taken no tricks, that player gets two Diamonds Suit Actions. Players then start a new round. Whoever has the most points in Diamond Crystals at the end of the game wins!

Diamonds

Watch first

Review

Diamonds Board Game Review | Trick-Taking with a Twist & Final Verdict11:28

Diamonds Board Game Review | Trick-Taking with a Twist & Final Verdict

Tabletop Gaming Guild

Tabletop Gaming Guild

Watch it played

Diamonds Card Game Playthrough on Board Game Arena | Trick-Taking Strategy in Action48:46

Diamonds Card Game Playthrough on Board Game Arena | Trick-Taking Strategy in Action

Tabletop Gaming Guild

Tabletop Gaming Guild

Which Diamonds video should I watch?

Diamonds has 2 videos from 1 creator: 1 review and 1 playthrough. They date from May 2026.

For an opinion before you buy, start with "Diamonds Board Game Review | Trick-Taking with a Twist & Final Verdict" by Tabletop Gaming Guild. To see it played, watch "Diamonds Card Game Playthrough on Board Game Arena | Trick-Taking Strategy in Action" by Tabletop Gaming Guild.

If you like it, try Baseball Highlights: 2045, Wyatt Earp, Score Cards and Detective Rummy, also by Mike Fitzgerald.

All videos

Diamonds Board Game Review | Trick-Taking with a Twist & Final VerdictReview11:28

Diamonds Board Game Review | Trick-Taking with a Twist & Final Verdict

Tabletop Gaming Guild

Tabletop Gaming Guild

Diamonds Card Game Playthrough on Board Game Arena | Trick-Taking Strategy in ActionPlaythrough48:46

Diamonds Card Game Playthrough on Board Game Arena | Trick-Taking Strategy in Action

Tabletop Gaming Guild

Tabletop Gaming Guild

Creators who cover this

All channels
Tabletop Gaming Guild
Tabletop Gaming Guild
2 videos of this game

Games like this

All games

Baseball Highlights: 2045

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Wyatt Earp

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Score Cards

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About Diamonds

From BoardGameGeek:

Diamonds is a trick-taking card game in which players collect Diamonds - not cards bearing that suit, mind you, but rather actual "Diamond Crystals" (acrylic crystals) included in the game. What makes the game of Diamonds different from other trick-taking card games is that when you cannot follow suit you get a "Suit Action" based on what suit you do play. Suit Actions are also taken by the winner of each trick, as well as at the end of a full Round of play. Suit Actions will enable players to take Diamond Crystals from the Supply, moving them to their Showroom (where they may score 1 point) or to their Vault (where they will score 2 points). The Vault is a secure area, but the Showroom is vulnerable to theft by the other players. The deck in Diamonds consists of sixty cards, numbered 1-15 in the standard suits. In each round, the players start with a hand of ten cards. One player leads a card, and everyone else must play one card, following suit if possible. As you play a card, if you cannot follow suit, you immediately get a Suit Action in the suit you did play. The player who played the highest card in the suit that was led wins the trick, and also gets a Suit Action. The player who won the trick leads a card to start the next trick. After a full Round of ten tricks, whoever has taken the most cards in each suit once again gets a Suit Action. If a player has taken no tricks, that player gets two Diamonds Suit Actions. Players then start a new round. Whoever has the most points in Diamond Crystals at the end of the game wins!

Designer

Mike Fitzgerald

Artists

William Bricker, Daniel Solis

Publisher

Stronghold Games

Categories

Card Game

Mechanics

Hand ManagementTrick-taking & Climbing
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