Train Heist

Train Heist

2013Sean Dallas McDonald

2 - 4 players
30 - 60 min
2.2/5 weight

From BoardGameGeek

That dad-blam Sheriff has gone too far this time! He's ridin' the rails with his corrupt and wealthy friends, while the good folks of this territory are stuck in poverty. No sir, that just ain't right! We aim to bring justice to the West, and the only way to do that is to rob that there train and see that the good folks of this county get the spoils! In Train Heist, up to four players work together to board the train, loot the passengers and cargo, and vamoose with the goods before the Sheriff catches you! Bring enough finery back to each town before the train arrives to keep the Sheriff at bay. If you can pull this off, everybody wins, but be careful because if enough perilous events occur or a hangman noose is tied up, it's game over for all!

There are no videos for this game yet.

Creators who cover this

Mel's Board Game Room
Mel's Board Game Room
1 video of this game

Games like this

2024Sean Dallas McDonald

Videos
1
Creators
1

2 - 4 players15 - 45 min

About Train Heist

From BoardGameGeek:

That dad-blam Sheriff has gone too far this time! He's ridin' the rails with his corrupt and wealthy friends, while the good folks of this territory are stuck in poverty. No sir, that just ain't right! We aim to bring justice to the West, and the only way to do that is to rob that there train and see that the good folks of this county get the spoils! In Train Heist, up to four players work together to board the train, loot the passengers and cargo, and vamoose with the goods before the Sheriff catches you! Bring enough finery back to each town before the train arrives to keep the Sheriff at bay. If you can pull this off, everybody wins, but be careful because if enough perilous events occur or a hangman noose is tied up, it's game over for all!

Designer

Sean Dallas McDonald

Artists

Maria Jose Barros, Pétur Atli Antonsson Crivello

Categories

American WestTrains

Mechanics

Action PointsBiasCooperative GameGrid Movement
View on BoardGameGeek ›