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T.I.M.E Stories

T.I.M.E Stories

2015·Peggy Chassenet, Manuel Rozoy

Videos
5
Creators
5

Mostly reviews. T.I.M.E Stories is covered on BoardGameVideo.com by 4 reviews and 1 other video.

2 - 4 players
90 min
Medium weight: Teach it in one sitting

From BoardGameGeek

The T.I.M.E Agency protects humanity by preventing temporal faults and paradoxes from threatening the fabric of our universe. As temporal agents, you and your team will be sent into the bodies of beings from different worlds or realities to successfully complete the missions given to you. Failure is impossible, as you will be able to go back in time as many times as required. T.I.M.E Stories is a narrative game, a game of "decksploration". Each player is free to give their character as deep a "role" as they want, in order to live through a story, as much in the game as around the table. But it's also a board game with rules which allow for reflection and optimization. At the beginning of the game, the players are at their home base and receive their mission briefing. The object is then to complete it in as few attempts as possible. The actions and movements of the players will use Temporal Units (TU), the quantity of which depend on the scenario and the number of players. Each attempt is called a "run"; one run equals the use of all of the Temporal Units at the players' disposal. When the TU reach zero, the agents are recalled to the agency, and restart the scenario from the beginning, armed with their experience. The object of the game is to make the perfect run, while solving all of the puzzles and overcoming all of a scenario's obstacles. You usually take possession of local hosts to navigate in a given environment, but who knows what you'll have to do to succeed? Roam a med-fan city, looking for the dungeon where the Syaan king is hiding? Survive in the Antarctic while enormous creatures lurk beneath the surface of the ice? Solve a puzzle in an early 20th century asylum? That is all possible, and you might even have to jump from one host to another, or play against your fellow agents from time to time. The base box contains the entirety of the T.I.M.E Stories system and allows players to play all of the scenarios, the first of which - Asylum - is included. During a scenario, which consists of a deck of 120+ cards, each player explores cards, presented most often in the form of a panorama. Access to some cards require the possession of the proper item or items, while others present surprises, enemies, riddles, clues, and other dangers. An insert allows players to "save" the game at any point, to play over multiple sessions, just like in a video game. This way, it's possible to pause your ongoing game by preserving the state of the receptacles, the remaining TU, the discovered clues, etc. --description from the publisher

T.I.M.E Stories

Which T.I.M.E Stories video should I watch?

T.I.M.E Stories has 5 videos from 5 creators: 4 reviews and 1 other video. They date from 2022 to May 2026.

If you like it, try Altered, Assassin's Creed: Brotherhood of Venice, TIME Stories Revolution: The Hadal Project and Citadels Duel, also by Manuel Rozoy.

All videos

TIME Stories & TIME Stories Revolution - Not This Time - Behold, Board Games!Review26:24

TIME Stories & TIME Stories Revolution - Not This Time - Behold, Board Games!

MozilloGames

MozilloGames

Time Travel Themed Board Games (Top 5)12:01

Time Travel Themed Board Games (Top 5)

JestaThaRogue

JestaThaRogue

Time Stories Asylum + Marcy Case review!! 傳說時間旅遊桌遊神作!!?Review21:14

Time Stories Asylum + Marcy Case review!! 傳說時間旅遊桌遊神作!!?

玩物喪志

玩物喪志

IT'S UNKIND TO REWIND | T.I.M.E Stories - Board Game ReviewReview10:20

IT'S UNKIND TO REWIND | T.I.M.E Stories - Board Game Review

How To Roll Dice

How To Roll Dice

TIME Stories #review #unboxing #teaser #boardgame #tabletop AmassGames #games #game #gameReview2:44

TIME Stories #review #unboxing #teaser #boardgame #tabletop AmassGames #games #game #game

AmassGames

AmassGames

Creators who cover this

All channels
AmassGames
AmassGames
1 video of this game
How To Roll Dice
How To Roll Dice
1 video of this game
JestaThaRogue
JestaThaRogue
1 video of this game
MozilloGames
MozilloGames
1 video of this game
玩物喪志
玩物喪志
1 video of this game

Games like this

All games

Altered

2024·Régis Bonnessée, Nathanaël Dufour, Jacques Ernoult, Merlin Ismet, François Jourdain, Marcus Kearsey, Léa Roulée, Manuel Rozoy, Timothée Simonot, Charles Wickham

Videos
85
Creators
47
Mainly reviews and how-to-play

2 - 4 players·10 - 40 min·Medium weight

Assassin's Creed: Brotherhood of Venice

2021·Thibaud de la Touanne, Fabrice Lamidey, Manuel Rozoy

Videos
81
Creators
42
Mainly reviews and how-to-play

1 - 4 players·30 - 90 min·Heavy weight

TIME Stories Revolution: The Hadal Project

2020·Kevin Delp, Melissa Delp, Manuel Rozoy

Videos
23
Creators
19
Mainly reviews

1 - 4 players·180 min·Medium weight

Citadels Duel

2026·Guillaume Montiage, Manuel Rozoy

Videos
22
Creators
21
Mainly reviews and how-to-play

2 players·30 min·Medium weight

About T.I.M.E Stories

From BoardGameGeek:

The T.I.M.E Agency protects humanity by preventing temporal faults and paradoxes from threatening the fabric of our universe. As temporal agents, you and your team will be sent into the bodies of beings from different worlds or realities to successfully complete the missions given to you. Failure is impossible, as you will be able to go back in time as many times as required. T.I.M.E Stories is a narrative game, a game of "decksploration". Each player is free to give their character as deep a "role" as they want, in order to live through a story, as much in the game as around the table. But it's also a board game with rules which allow for reflection and optimization. At the beginning of the game, the players are at their home base and receive their mission briefing. The object is then to complete it in as few attempts as possible. The actions and movements of the players will use Temporal Units (TU), the quantity of which depend on the scenario and the number of players. Each attempt is called a "run"; one run equals the use of all of the Temporal Units at the players' disposal. When the TU reach zero, the agents are recalled to the agency, and restart the scenario from the beginning, armed with their experience. The object of the game is to make the perfect run, while solving all of the puzzles and overcoming all of a scenario's obstacles. You usually take possession of local hosts to navigate in a given environment, but who knows what you'll have to do to succeed? Roam a med-fan city, looking for the dungeon where the Syaan king is hiding? Survive in the Antarctic while enormous creatures lurk beneath the surface of the ice? Solve a puzzle in an early 20th century asylum? That is all possible, and you might even have to jump from one host to another, or play against your fellow agents from time to time. The base box contains the entirety of the T.I.M.E Stories system and allows players to play all of the scenarios, the first of which - Asylum - is included. During a scenario, which consists of a deck of 120+ cards, each player explores cards, presented most often in the form of a panorama. Access to some cards require the possession of the proper item or items, while others present surprises, enemies, riddles, clues, and other dangers. An insert allows players to "save" the game at any point, to play over multiple sessions, just like in a video game. This way, it's possible to pause your ongoing game by preserving the state of the receptacles, the remaining TU, the discovered clues, etc. --description from the publisher

Designers

Peggy Chassenet, Manuel Rozoy

Artists

Ben Carre, Vincent Dutrait, David Lecossu, Pascal Quidault

Publisher

Space Cowboys

Categories

AdventurePuzzleScience Fiction

Mechanics

Cooperative GameDice RollingHand ManagementStorytelling & Narrative
View on BoardGameGeek ›
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