Ginkgopolis: The Experts

Ginkgopolis: The ExpertsExpansion

2013Xavier Georges

2 - 5 players
45 min
2.9/5 weight

From BoardGameGeek

Ginkgopolis: The Experts is an expansion for the board game Ginkgopolis that consists of six modules that can be added to the game individually or in any combination. The modules are: New buildings (21-23) Prestige buildings (24-25) Green Spaces Events Keep a card Experts Also included are five player aid cards and 4 tokens for 50 success points. The success of Ginkgopolis attracts experts from all disciplines (artists, engineers, bankers, journalists ...) who want to profit from its success. Design competitions and advertising campaigns eventually lead to increasingly imposing avant-garde buildings. So imposing, in fact, that it becomes necessary to provide green spaces in order to maintain the air quality in this boomtown. And don't let the speed of construction cause you to forget the standards expected ... an occasional inspection will set you straight! In more detail... New Buildings - the nine new building tiles (three for each color) form a tile supply that is kept separate from the game's general tile supply. Three random building tiles from the general supply are removed when playing with these tiles. When you draw tiles, you may choose to draw one of these tiles instead of drawing two regular tiles. The cards for these tiles give new end game bonuses if you have them in front of your screen at the end of the game. Prestige Buildings - the six new building tiles (three for each color) are placed face up in three piles separated by color, with tile 24 on top and tile 25 beneath. Three random building tiles from the general supply are removed when playing with these tiles. When you draw tiles, you may choose to draw one of these tiles instead of drawing three regular tiles. There are no cards associated with these tiles, so it is not possible to build on or further utilize these tiles. Green Spaces - there are nine Green Space tiles that are placed face up in a separate pile. Three random building tiles from the general supply are removed when playing with these tiles. When you draw tiles, you may choose to draw a Green Space tile instead (one per turn). You can use a Green Space tile in an Urbanization action, but may not use one to cover an existing building. There are no cards associated with these tiles, so it is not possible to build on or further utilize these tiles. During the game you score additional points for Urbanization actions that take place next to Green Space tiles. At the end of the game Green Spaces add their resources to the totals of adjacent districts when determining majority scoring. Events - Players will start the game with two of the four event tiles in hand. These can be played in addition to the card (and possible tile) that you chose for your action. The event allow players to gain tiles, resources or success points in various ways. One event tile causes other players to lose success points. Keep a card - this module is a short rule that allows you to keep a card during the Choose a card step of the game, giving a little more control over the game. Experts - Experts are new character cards that players receive at the start of the game. Each player starts with four Character cards and two Experts. After the starting cards are drafted, each player should end up with three Character cards and one Expert. If you are also playing with the Events module, the Expert you hold determines which two Events you have for the game.

There are no videos for this game yet.

Creators who cover this

The Broken Meeple
The Broken Meeple
1 video of this game

Games like this

2022Xavier Georges

Videos
114
Creators
71
Mainly reviews and how-to-play

1 - 4 players90 - 120 min3.8 weight

2010Sébastien Dujardin, Xavier Georges, Alain Orban

Videos
60
Creators
49
Mainly reviews

1 - 4 players90 min3.4 weight

2012Xavier Georges

Videos
50
Creators
44
Mainly reviews

1 - 5 players45 min2.9 weight

2020Sébastien Dujardin, Xavier Georges, Alain Orban

Videos
37
Creators
34
Mostly reviews and how-to-play

1 - 10 players20 - 30 min2.3 weight

About Ginkgopolis: The Experts

From BoardGameGeek:

Ginkgopolis: The Experts is an expansion for the board game Ginkgopolis that consists of six modules that can be added to the game individually or in any combination. The modules are: New buildings (21-23) Prestige buildings (24-25) Green Spaces Events Keep a card Experts Also included are five player aid cards and 4 tokens for 50 success points. The success of Ginkgopolis attracts experts from all disciplines (artists, engineers, bankers, journalists ...) who want to profit from its success. Design competitions and advertising campaigns eventually lead to increasingly imposing avant-garde buildings. So imposing, in fact, that it becomes necessary to provide green spaces in order to maintain the air quality in this boomtown. And don't let the speed of construction cause you to forget the standards expected ... an occasional inspection will set you straight! In more detail... New Buildings - the nine new building tiles (three for each color) form a tile supply that is kept separate from the game's general tile supply. Three random building tiles from the general supply are removed when playing with these tiles. When you draw tiles, you may choose to draw one of these tiles instead of drawing two regular tiles. The cards for these tiles give new end game bonuses if you have them in front of your screen at the end of the game. Prestige Buildings - the six new building tiles (three for each color) are placed face up in three piles separated by color, with tile 24 on top and tile 25 beneath. Three random building tiles from the general supply are removed when playing with these tiles. When you draw tiles, you may choose to draw one of these tiles instead of drawing three regular tiles. There are no cards associated with these tiles, so it is not possible to build on or further utilize these tiles. Green Spaces - there are nine Green Space tiles that are placed face up in a separate pile. Three random building tiles from the general supply are removed when playing with these tiles. When you draw tiles, you may choose to draw a Green Space tile instead (one per turn). You can use a Green Space tile in an Urbanization action, but may not use one to cover an existing building. There are no cards associated with these tiles, so it is not possible to build on or further utilize these tiles. During the game you score additional points for Urbanization actions that take place next to Green Space tiles. At the end of the game Green Spaces add their resources to the totals of adjacent districts when determining majority scoring. Events - Players will start the game with two of the four event tiles in hand. These can be played in addition to the card (and possible tile) that you chose for your action. The event allow players to gain tiles, resources or success points in various ways. One event tile causes other players to lose success points. Keep a card - this module is a short rule that allows you to keep a card during the Choose a card step of the game, giving a little more control over the game. Experts - Experts are new character cards that players receive at the start of the game. Each player starts with four Character cards and two Experts. After the starting cards are drafted, each player should end up with three Character cards and one Expert. If you are also playing with the Events module, the Expert you hold determines which two Events you have for the game.

Designer

Xavier Georges

Artist

Gaël Lannurien

Categories

City BuildingEnvironmentalExpansion for Base-gameScience Fiction

Mechanics

Area Majority / InfluenceHand ManagementOpen DraftingSimultaneous Action Selection
View on BoardGameGeek ›