1978Fred Kroll, Masatoshi Todokoro
- Videos
- 26
- Creators
- 7
2 - 4 players10 minLight weight

1965Frank Kohner, Paul Kohner, Fred Kroll
Mostly how-to-play. Trouble is covered on BoardGameVideo.com by 1 reviews and 4 how-to-play guides.
From BoardGameGeek
This is the game with the Pop-O-Matic dice roller. It's a simplified Pachisi variant in which only one die is rolled per turn. The game is abstract, each player has set of pawns of his color. Each turn player rolls a die using the Pop-O-Matic and selects one of his pawns to move. Pawns can enter the track from Home base only on a roll of six. Each pawn needs to travel around the board and finish on the Finish lane. If pawn of another player is bumped, the bumped pawn is returned to home. The goal is to be the first one to get all the pawns to the Finish lane. For advanced players, we suggest that when a piece gets bumped, it should only be bumped back to its START space, rather than to its HOME. Only when bumped from their START space are pieces sent HOME. Travel Trouble uses the same mechanisms, but is on a smaller board with fewer spaces, so it plays more quickly.
Learn to play
Triple S Games
Trouble has 5 videos from 3 creators: 1 review and 4 how-to-play guides. They date from 2018 to December 2024.
To learn the rules, start with "How to play Trouble (2024 Rules)" by Triple S Games, which runs 3 min.
For an opinion before you buy, start with "Trouble Retro Board Game Review - Ideal (1980) vs. Hasbro (2019)" by Old Crappy Couch.
If you like it, try Hungry Hungry Hippos, also by Fred Kroll, or The Grape Escape, Shark Attack! and Can't Stop, which share several of its mechanics.
Triple S Games
Triple S Games
Lucky Penny Shop
Triple S Games
1 of 3
1978Fred Kroll, Masatoshi Todokoro
2 - 4 players10 minLight weight
1988A. Eddie Goldfarb
2 - 4 players10 minLight weight
From BoardGameGeek:
This is the game with the Pop-O-Matic dice roller. It's a simplified Pachisi variant in which only one die is rolled per turn. The game is abstract, each player has set of pawns of his color. Each turn player rolls a die using the Pop-O-Matic and selects one of his pawns to move. Pawns can enter the track from Home base only on a roll of six. Each pawn needs to travel around the board and finish on the Finish lane. If pawn of another player is bumped, the bumped pawn is returned to home. The goal is to be the first one to get all the pawns to the Finish lane. For advanced players, we suggest that when a piece gets bumped, it should only be bumped back to its START space, rather than to its HOME. Only when bumped from their START space are pieces sent HOME. Travel Trouble uses the same mechanisms, but is on a smaller board with fewer spaces, so it plays more quickly.
Designers
Frank Kohner, Paul Kohner, Fred Kroll
Artists
Theodor Seuss Geisel, Peyo
Categories
Mechanics