
2015Leonard Boyd, David Brashaw
Mainly reviews. Clacks: A Discworld Board Game is covered on BoardGameVideo.com by 5 reviews, 2 how-to-play guides, 2 recorded sessions, and 2 other videos.
From BoardGameGeek
Clacks: A Discworld Board Game is based on the "Clacks" semaphore messaging system - the fastest (non-magical) messaging system on the Discworld - featured in Sir Terry Pratchett's novel Going Postal. Using a semaphore system of shuttered lamps on top of high towers, the Grand Trunk Semaphore Company has revolutionized long-distance communications on the Discworld. Their network of towers covers most of the Unnamed Continent, but now the old postal service is fighting back. Driven by the determination of newly "volunteered" Post Master Moist Von Lipwig, the Ankh-Morpork Post Office has challenged the Clacks operators to a race from Ankh-Morpork to Genua. Play against your friends and claim the title of Fastest Clacks Operator on the line, or play together as a team to win the race across the Discworld and prove that Clacks is here to stay. In more detail, Clacks: A Discworld Board Game contains rules for a player vs. player game, a co-operative race game against the Post Office, and a children's introductory game.
Clacks: A Discworld Board Game has 11 videos from 11 creators: 5 reviews, 2 how-to-play guides, 2 playthroughs and 2 other videos. They date from 2015 to October 2021.
To learn the rules, start with "How to Play Clacks & Game Review" by King’s Entertainment Reviews, which runs 11 min.
For an opinion before you buy, start with "Clacks: A Discworld Board Game Review - with Sam Healey" by The Dice Tower. 5 creators have reviewed it. To see it played, watch "CLACKS: A Discworld Board Game from Backspindle Games" by Box of Delights, one of 2 playthroughs.
If you like it, try Codinca, MourneQuest and Lucha Wars, also by Leonard Boyd, or UNO Ultimate Marvel, which shares several of its mechanics. It appears in convention videos from Spiel Essen 2015 and UK Games Expo 2015.
8 of 11
2022Leonard Boyd, David Brashaw
2 - 8 players15 - 45 minMedium weight
2022Aaron Weil
2 - 4 players10 - 30 minLight weight
From BoardGameGeek:
Clacks: A Discworld Board Game is based on the "Clacks" semaphore messaging system - the fastest (non-magical) messaging system on the Discworld - featured in Sir Terry Pratchett's novel Going Postal. Using a semaphore system of shuttered lamps on top of high towers, the Grand Trunk Semaphore Company has revolutionized long-distance communications on the Discworld. Their network of towers covers most of the Unnamed Continent, but now the old postal service is fighting back. Driven by the determination of newly "volunteered" Post Master Moist Von Lipwig, the Ankh-Morpork Post Office has challenged the Clacks operators to a race from Ankh-Morpork to Genua. Play against your friends and claim the title of Fastest Clacks Operator on the line, or play together as a team to win the race across the Discworld and prove that Clacks is here to stay. In more detail, Clacks: A Discworld Board Game contains rules for a player vs. player game, a co-operative race game against the Post Office, and a children's introductory game.
Designers
Leonard Boyd, David Brashaw
Artists
Amber Grundy, Guillermo Marsilla
Publisher
Backspindle Games Ltd.
Categories
Mechanics