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Epic of the Peloponnesian War: 431 B.C. - 404 B.C.

Epic of the Peloponnesian War: 431 B.C. - 404 B.C.

2006·Jonathan Iwamasa, Kurt Kuhlmann

2 - 4 players
300 min
Very heavy weight: Rules-dense, long sessions

From BoardGameGeek

In the year 431BC, the Greek world was dominated by the Athenian Empire, due to their naval supremacy of the Aegean. Only the Spartans dared to challenge their might through the strength of their unsurpassed Hoplite troops. The result was a 30-year conflict that ended in the destruction of Greek dominance in the ancient world. Two to four players use military force and political influence in their struggle to control the city-states of ancient Greece. Playing time ranges from 4-10 hours for short scenarios, to 20+ hours for the full campaign game, as players mobilize forces four times a year, and deploy them three times each season. As the leader of the Athenian Empire, can you save Athens' glory from the Spartan onslaught? As the leader of the Peloponnesian League, can you free Greece from Athenian tyranny without destroying it in the process? Players have a full range of strategic options, including sieges, constructing and destroying fortifications, razing enemy cities, foraging and raiding. Event Cards provide both random events (such as storms at sea, bad omens, the crippling plague at Athens, etc.) and strategic targets (city betrayals, rebellion of Athenian regions, Persian support, the Sicilian Expedition, among others). Fleet units represent 25 triremes, the light war galleys of the ancient Mediterranean, plus associated transport vessels. Hoplite units represent 1,000 heavily-armored Greek infantrymen. Each cavalry unit represents about 400 men and horses. Light infantry includes all types of lightly armored foot soldiers, including missile troops and barbarians, with each unit representing between 1,000 and 5,000 men. The rules allow for historically accurate periods of peace, where both sides caught their breath while preparing for a renewed struggle. The Epic of the Peloponnesian War is a complete simulation of this conflict. Scenarios include the introductory Argive League scenario, played on only a portion of the map; three scenarios each covering only a portion of the war; and the full Campaign Game for 2-4 players (adding Thebes and Corinth to the Peloponnesian side as the third and fourth players).

Epic of the Peloponnesian War: 431 B.C. - 404 B.C.

Which Epic of the Peloponnesian War: 431 B.C. - 404 B.C. video should I watch?

Epic of the Peloponnesian War: 431 B.C. - 404 B.C. has 2 videos from 2 creators: 1 playthrough and 1 unboxing. They date from 2025 to February 2026.

If you like it, try Vietnam: 1965-1975 (2nd Edition), World War I: 1914-1918, Battles for the Ardennes or Thunder on the Mississippi: Grant's Vicksburg Campaign, which share several of its mechanics.

All videos

Epic of the Peloponnesian War - Epic game or epic failure?Unboxing18:19

Epic of the Peloponnesian War - Epic game or epic failure?

Gilbert Collins

Gilbert Collins

Epic of the Peloponnesian War Part 1Playthrough12:32

Epic of the Peloponnesian War Part 1

Gaming with ER Bickford

Gaming with ER Bickford

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Gaming with ER Bickford
Gaming with ER Bickford
1 video of this game
Gilbert Collins
Gilbert Collins
1 video of this game

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About Epic of the Peloponnesian War: 431 B.C. - 404 B.C.

From BoardGameGeek:

In the year 431BC, the Greek world was dominated by the Athenian Empire, due to their naval supremacy of the Aegean. Only the Spartans dared to challenge their might through the strength of their unsurpassed Hoplite troops. The result was a 30-year conflict that ended in the destruction of Greek dominance in the ancient world. Two to four players use military force and political influence in their struggle to control the city-states of ancient Greece. Playing time ranges from 4-10 hours for short scenarios, to 20+ hours for the full campaign game, as players mobilize forces four times a year, and deploy them three times each season. As the leader of the Athenian Empire, can you save Athens' glory from the Spartan onslaught? As the leader of the Peloponnesian League, can you free Greece from Athenian tyranny without destroying it in the process? Players have a full range of strategic options, including sieges, constructing and destroying fortifications, razing enemy cities, foraging and raiding. Event Cards provide both random events (such as storms at sea, bad omens, the crippling plague at Athens, etc.) and strategic targets (city betrayals, rebellion of Athenian regions, Persian support, the Sicilian Expedition, among others). Fleet units represent 25 triremes, the light war galleys of the ancient Mediterranean, plus associated transport vessels. Hoplite units represent 1,000 heavily-armored Greek infantrymen. Each cavalry unit represents about 400 men and horses. Light infantry includes all types of lightly armored foot soldiers, including missile troops and barbarians, with each unit representing between 1,000 and 5,000 men. The rules allow for historically accurate periods of peace, where both sides caught their breath while preparing for a renewed struggle. The Epic of the Peloponnesian War is a complete simulation of this conflict. Scenarios include the introductory Argive League scenario, played on only a portion of the map; three scenarios each covering only a portion of the war; and the full Campaign Game for 2-4 players (adding Thebes and Corinth to the Peloponnesian side as the third and fourth players).

Designers

Jonathan Iwamasa, Kurt Kuhlmann

Artist

Terry Leeds

Publisher

Clash of Arms Games

Categories

AncientWargame

Mechanics

Area MovementHex GridSimulation
View on BoardGameGeek ›
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