2025David Sirlin
- Videos
- 10
- Creators
- 9
1 - 2 players30 minMedium weight

2016David Sirlin
From BoardGameGeek
Codex: Card-Time Strategy is a customizable, non-collectible card game set in the Fantasy Strike universe that's inspired by real-time strategy video games such as Starcraft and Warcraft 3. Players each control three different heroes and have access to a tech tree that allows them to use different strategies each time they play. The goal of the game is to destroy the opponent's base. To do this, players build up an army of units and heroes. Players determine the exact composition of their armies as they play by adding cards to their deck based on the tech they've chosen to pursue.
Codex: Card-Time Strategy – Deluxe Set has 2 videos from 2 creators: 1 review and 1 playthrough. They date from 2022 to May 2026.
For an opinion before you buy, start with "We Just Played! - Codex: Card-Time Strategy (Quick Review)" by We Just Played! - Boardgames. To see it played, watch "Codex Card-Time Strategy: Undead Vs Pirate Dogs" by Ready Steady Play.
If you like it, try Yomi 2: Road to Morningstar, Puzzle Strike 2, Flash Duel: Revised Second Edition and Codex: Card-Time Strategy – Core Set, also by David Sirlin.
2025David Sirlin
1 - 2 players30 minMedium weight
2022David Sirlin
1 - 4 players20 - 60 minMedium weight
2015David Sirlin
1 - 5 players5 minLight weight
2016David Sirlin
2 - 5 players45 minHeavy weight
From BoardGameGeek:
Codex: Card-Time Strategy is a customizable, non-collectible card game set in the Fantasy Strike universe that's inspired by real-time strategy video games such as Starcraft and Warcraft 3. Players each control three different heroes and have access to a tech tree that allows them to use different strategies each time they play. The goal of the game is to destroy the opponent's base. To do this, players build up an army of units and heroes. Players determine the exact composition of their armies as they play by adding cards to their deck based on the tech they've chosen to pursue.
Designer
David Sirlin
Publisher
Sirlin Games
Mechanics