Tales & Games: The Hare & the Tortoise

Tales & Games: The Hare & the Tortoise

2011Gary Kim

2 - 5 players
15 - 20 min
1.4/5 weight

From BoardGameGeek

The Hare & the Tortoise, originally published as Royal Turtle, is a card-driven betting game about animal racing loosely based on one of Aesop's Fables. At the start of a race, each player secretly bets on up to two of five animals: turtle, rabbit, lamb, wolf and fox. One animal is chosen at random for each player, then after receiving a hand of seven cards, each player places one of his cards face-down (possibly the same animal) as an additional bet. Players then take turns laying down 1-4 cards, with all cards needing to show the same animal, then refilling the hand to five cards. As soon as eight total cards have been played or four cards of any one animal, the animals move (maybe). Each animal has a distinct characteristic that players can use to their advantage. The turtle always moves one space, but it moves two if four of its cards were played. The rabbit always moves two spaces as long as cards are played. - unless four cards are played and it's at the head of the pack, in which case it sleeps and doesn't move. The fox moves as many spaces as the number of cards played. The lamb moves one more space than the number of cards played - but if it reaches water, it stops moving to take a drink. The wolf moves 1 space if one to two cards are played, and one less space than the number of cards if more are played. The wolf also has 3 cards with a howl, if one of these is played no one but the wolf moves.(The track consists of eleven road cards, two covered with water.) After the animals move, players start a new round of card-playing. A round ends when three of the five animals reach the goal, after which each player scores points based on the ranking of the animals and how they bet. After three rounds, the player with the most points wins.

There are no videos for this game yet.

Creators who cover this

BoardGameBollocks
BoardGameBollocks
1 video of this game

Games like this

2024Yohan Goh, Hope S. Hwang, Gary Kim

Videos
25
Creators
18
Mostly reviews and how-to-play

2 - 6 players15 min1.2 weight

2026Yohan Goh, Hope S. Hwang, Gary Kim

Videos
16
Creators
12
Mostly reviews and how-to-play

2 - 4 players25 min1.6 weight

2022Yeon-Min Jung, Gary Kim

Videos
10
Creators
10
Mostly reviews and how-to-play

2 - 4 players15 - 30 min1.8 weight

2022Gary Kim

Videos
8
Creators
6
Mostly reviews and how-to-play

2 - 4 players45 - 60 min2.3 weight

About Tales & Games: The Hare & the Tortoise

From BoardGameGeek:

The Hare & the Tortoise, originally published as Royal Turtle, is a card-driven betting game about animal racing loosely based on one of Aesop's Fables. At the start of a race, each player secretly bets on up to two of five animals: turtle, rabbit, lamb, wolf and fox. One animal is chosen at random for each player, then after receiving a hand of seven cards, each player places one of his cards face-down (possibly the same animal) as an additional bet. Players then take turns laying down 1-4 cards, with all cards needing to show the same animal, then refilling the hand to five cards. As soon as eight total cards have been played or four cards of any one animal, the animals move (maybe). Each animal has a distinct characteristic that players can use to their advantage. The turtle always moves one space, but it moves two if four of its cards were played. The rabbit always moves two spaces as long as cards are played. - unless four cards are played and it's at the head of the pack, in which case it sleeps and doesn't move. The fox moves as many spaces as the number of cards played. The lamb moves one more space than the number of cards played - but if it reaches water, it stops moving to take a drink. The wolf moves 1 space if one to two cards are played, and one less space than the number of cards if more are played. The wolf also has 3 cards with a howl, if one of these is played no one but the wolf moves.(The track consists of eleven road cards, two covered with water.) After the animals move, players start a new round of card-playing. A round ends when three of the five animals reach the goal, after which each player scores points based on the ranking of the animals and how they bet. After three rounds, the player with the most points wins.

Designer

Gary Kim

Artists

Gary Kim, Mathieu Leyssenne

Categories

AnimalsCard GameChildren's GameNovel-based

Mechanics

Betting and BluffingHand ManagementRace
View on BoardGameGeek ›