2011Jim Krohn
- Videos
- 83
- Creators
- 37
1 - 4 players60 - 240 minHeavy weight

2013Jim Krohn
Mostly how-to-play and playthroughs. Band of Brothers: Ghost Panzer is covered on BoardGameVideo.com by 2 reviews, 7 how-to-play guides, 6 recorded sessions, and 4 unboxings.
From BoardGameGeek
Band of Brothers: Ghost Panzer is a fast playing game of squad level combat in WWII. It covers the exploits of the German 11th Panzer Division in Russia from 1941 to 1944. The rules are very simple (no combat charts are needed) with very few exceptions to remember and yet the game is meant to be all encompassing and will include infantry, tanks, and artillery. Based on years of research, the game system uses a unique suppression mechanic. There are no longer two unique states for a unit, but varying degrees of suppression. This allows suppression to accumulate from multiple fire sources and means that the unit will not take a morale check until it is asked to do something. You will never know for sure how your units will respond until they are needed. Although casualties can be caused by artillery and heavy weapons (which makes them prime battlefield targets), squads will never cause significant casualties shooting at range at dug in, first line troops. Their goal is to fire and maneuver. Sections of the enemy force must be pinned down and eliminated from up close. The system itself forces this realistic play. In a similar fashion, the system rewards you for spreading your troops out and other realistic game play. Another unique feature of the game is its use of Proficiency and Casualty ratings to differentiate squads in areas besides just morale. Ghost Panzer is a STAND ALONE GAME, but is also the second in a series. Band of Brothers: Screaming Eagles was the first in the series and followed the U.S. 101st Airborne Division. Other games under research are "The Old Breed" (the US 1st Marine Division) and a module that follows Commonwealth forces. Other Key Links: Designing a Division
Band of Brothers: Ghost Panzer has 19 videos from 13 creators: 2 reviews, 7 how-to-play guides, 6 playthroughs and 4 unboxings. They date from 2014 to November 2023.
To learn the rules, start with "Take a Building! (part 1)" by Brendan Clark, which runs 16 min. For a quicker teach, "Band of Brothers Artillery" by Brendan Clark runs 6 min.
For an opinion before you buy, start with "Band of Brothers: Ghost Panzer Review - with the Chief" by The Dice Tower. To see it played, watch "Band of Brothers - Ghost Panzer - Taking a Building 1" by Aaron Plays, one of 6 playthroughs.
If you like it, try Space Empires 4X, Band of Brothers: Stalin's Favorite, Space Empires: All Good Things and Band of Brothers: Old Breed South Pacific, also by Jim Krohn.
8 of 13
2011Jim Krohn
1 - 4 players60 - 240 minHeavy weight
2024Beresford Dickens, Jim Krohn
1 - 2 players90 minMedium weight
2025Jim Krohn
1 - 6 players180 minHeavy weight
2023Dean Halley, Jim Krohn
2 players90 minHeavy weight
From BoardGameGeek:
Band of Brothers: Ghost Panzer is a fast playing game of squad level combat in WWII. It covers the exploits of the German 11th Panzer Division in Russia from 1941 to 1944. The rules are very simple (no combat charts are needed) with very few exceptions to remember and yet the game is meant to be all encompassing and will include infantry, tanks, and artillery. Based on years of research, the game system uses a unique suppression mechanic. There are no longer two unique states for a unit, but varying degrees of suppression. This allows suppression to accumulate from multiple fire sources and means that the unit will not take a morale check until it is asked to do something. You will never know for sure how your units will respond until they are needed. Although casualties can be caused by artillery and heavy weapons (which makes them prime battlefield targets), squads will never cause significant casualties shooting at range at dug in, first line troops. Their goal is to fire and maneuver. Sections of the enemy force must be pinned down and eliminated from up close. The system itself forces this realistic play. In a similar fashion, the system rewards you for spreading your troops out and other realistic game play. Another unique feature of the game is its use of Proficiency and Casualty ratings to differentiate squads in areas besides just morale. Ghost Panzer is a STAND ALONE GAME, but is also the second in a series. Band of Brothers: Screaming Eagles was the first in the series and followed the U.S. 101st Airborne Division. Other games under research are "The Old Breed" (the US 1st Marine Division) and a module that follows Commonwealth forces. Other Key Links: Designing a Division
Designer
Jim Krohn
Artists
Michael Evans (II), Christopher Ono, Brandon Pennington, Dan Safee
Publisher
Worthington Publishing, LLC
Categories
Mechanics