
2012Brent Povis
Mainly reviews. Morels is covered on BoardGameVideo.com by 21 reviews, 10 how-to-play guides, 3 recorded sessions, and 8 other videos.
From BoardGameGeek
The woods are old-growth, dappled with sunlight. Delicious mushrooms beckon from every grove and hollow. Morels may be the most sought-after in these woods, but there are many tasty and valuable varieties awaiting the savvy collector. Bring a basket if you think it's your lucky day. Forage at night and you will be all alone when you stumble upon a bonanza. If you're hungry, put a pan on the fire and bask in the aroma of chanterelles as you sauté them in butter. Feeling mercantile? Sell porcini to local aficionados for information that will help you find what you seek deep in the forest. Morels, a strategic card game for two players, uses two decks: a Day Deck (84 cards) that includes ten different types of mushrooms as well as baskets, cider, butter, pans, and moons; and a smaller Night Deck (8 cards) of mushrooms to be foraged by moonlight. Each mushroom card has two values: one for selling and one for cooking. Selling two or more like mushrooms grants foraging sticks that expand your options in the forest (that is, the running tableau of eight face-up cards on the table), enabling offensive or defensive plays that change with every game played. Cooking sets of three or more like mushrooms – sizzling in butter or cider if the set is large enough – earns points toward winning the game. With poisonous mushrooms wielding their wrath and a hand-size limit to manage, card selection is a tricky proposition at every turn. Following each turn, one card from the forest moves into a decay pile that is available for only a short time. The Day Deck then refills the forest from the back, creating the effect of a walk in the woods in which some strategic morsels are collected, some are passed by, and others lie ahead.
Morels has 42 videos from 4 creators: 21 reviews, 10 how-to-play guides, 3 playthroughs and 8 other videos. They date from 2012 to September 2024.
To learn the rules, start with "Overly Critical Gamers - Fungi - Instructional/Gameplay/Review", which runs 54 min. For a quicker teach, "Cómo se juega a Fungi / Morels" runs 8 min.
For an opinion before you buy, start with "Rahdo Runs Through►►► Morels". 3 creators have reviewed it. To see it played, watch "Sweethearts or Rivals: Play-Thru of Morels", one of 3 playthroughs.
If you like it, try Marvel: Remix, Dragonkeepers, Point City or Spirits of the Forest, which share several of its mechanics. It appears in convention videos from Gen Con 2012.
3 of 4
2023Michael Menzel
2 - 4 players20 minMedium weight
2023Molly Johnson, Robert Melvin, Shawn Stankewich
1 - 4 players15 - 30 minLight weight
2018Michael Schacht
1 - 4 players20 minLight weight
From BoardGameGeek:
The woods are old-growth, dappled with sunlight. Delicious mushrooms beckon from every grove and hollow. Morels may be the most sought-after in these woods, but there are many tasty and valuable varieties awaiting the savvy collector. Bring a basket if you think it's your lucky day. Forage at night and you will be all alone when you stumble upon a bonanza. If you're hungry, put a pan on the fire and bask in the aroma of chanterelles as you sauté them in butter. Feeling mercantile? Sell porcini to local aficionados for information that will help you find what you seek deep in the forest. Morels, a strategic card game for two players, uses two decks: a Day Deck (84 cards) that includes ten different types of mushrooms as well as baskets, cider, butter, pans, and moons; and a smaller Night Deck (8 cards) of mushrooms to be foraged by moonlight. Each mushroom card has two values: one for selling and one for cooking. Selling two or more like mushrooms grants foraging sticks that expand your options in the forest (that is, the running tableau of eight face-up cards on the table), enabling offensive or defensive plays that change with every game played. Cooking sets of three or more like mushrooms – sizzling in butter or cider if the set is large enough – earns points toward winning the game. With poisonous mushrooms wielding their wrath and a hand-size limit to manage, card selection is a tricky proposition at every turn. Following each turn, one card from the forest moves into a decay pile that is available for only a short time. The Day Deck then refills the forest from the back, creating the effect of a walk in the woods in which some strategic morsels are collected, some are passed by, and others lie ahead.
Designer
Brent Povis
Artists
Vince Dorse, Jarek Nocoń, Brent Povis
Publisher
Two Lanterns Games
Categories
Mechanics