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D-Day

D-Day

1961·Charles S. Roberts

2 players
120 min
Medium weight: Teach it in one sitting

From BoardGameGeek

D-DAY portrays the Allied landings in France and the resulting drive to the Rhine. Play takes the form of 50 game turns, each representing one week of real time, during which the Allies must establish a beachhead, breakout, organize a Patton-like dash across France, and sustain 10 divisions across the Rhine in the face of heavy German opposition. This was the first wargame to feature a hexagonal grid. There are 195 counters (which include some blanks). Re-implemented by: D-Day (3rd Edition)

D-Day

All videos

D-Day (Avalon Hill) - Wargame Archeology playthrough with Beyond SolitairePlaythrough1:33:50

D-Day (Avalon Hill) - Wargame Archeology playthrough with Beyond Solitaire

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About D-Day

From BoardGameGeek:

D-DAY portrays the Allied landings in France and the resulting drive to the Rhine. Play takes the form of 50 game turns, each representing one week of real time, during which the Allies must establish a beachhead, breakout, organize a Patton-like dash across France, and sustain 10 divisions across the Rhine in the face of heavy German opposition. This was the first wargame to feature a hexagonal grid. There are 195 counters (which include some blanks). Re-implemented by: D-Day (3rd Edition)

Designer

Charles S. Roberts

Publisher

The Avalon Hill Game Co

Categories

WargameWorld War II

Mechanics

Dice RollingGrid MovementHex GridArea Movement
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