boardgamevideo
  • Trending
  • Videos
  • Games
  • Channels
  • Lists
  • Shorts

Explore

  • Home
  • Trending
  • Channels
  • Videos
  • Games
  • Lists
  • Shorts
  • Conventions
  • Year in Review

Browse by type

  • Reviews
  • How to play
  • Playthroughs
  • Unboxing
  • Top 100 lists
  • Featured videos
  • Trending this week
  • Rising games
  • Games with fresh review perspectives

Information

  • About
  • Contact
  • Terms & Conditions
  • Privacy Policy

© 2022–2026 BoardGameVideo.com

Powered by BGG
  • Videos
  • Trending
  • Shorts
  • Channels
  • Games
  • Lists
Lionheart

Lionheart

1997·Larry Harris, Jr.

2 players
60 min
Light weight: Learn it in minutes

From BoardGameGeek

Lionheart is a simple wargame that is like chess but with dice rolls that determine the success or failure of a capture move. There are seven different units: King, Knight, Archer, Heavy Infantry, Infantry, Mercenary, and Peasant. Each turn players can perform any 2 actions: move, turn, or attack. Foot units move one square forward per action. Mounted units move as many unblocked squares in front of them as they like. Units attack the square they are facing (archers attack an area of squares in front of them). Attacks are resolved by rolling the combat dice. Each appropriate symbol rolled (axes or arrows) counts as a "hit". Scoring more hits than the target has hit points removes some of the units (miniatures) from the target army. The winner is the player who eliminates his opponent's King or eliminates every other warrior in his opponent's army leaving the King standing alone on the field of battle.

Lionheart

Watch first

Learn to play

Ep. 163: Lionheart Board Game Review (Parker Brothers 1997) + How To Play10:59

Ep. 163: Lionheart Board Game Review (Parker Brothers 1997) + How To Play

Board Game Museum

Board Game Museum

Review

Parker Brothers Lionheart Wargame Review5:03

Parker Brothers Lionheart Wargame Review

Centurion's Review

Centurion's Review

Which Lionheart video should I watch?

Lionheart has 2 videos from 2 creators: 1 review and 1 how-to-play guide. They date from 2018 to July 2023.

To learn the rules, start with "Ep. 163: Lionheart Board Game Review (Parker Brothers 1997) + How To Play" by Board Game Museum, which runs 11 min.

For an opinion before you buy, start with "Parker Brothers Lionheart Wargame Review" by Centurion's Review.

If you like it, try War Room, Axis & Allies: 1942, Axis & Allies: North Africa and Axis & Allies Anniversary Edition, also by Larry Harris, Jr..

All videos

Ep. 163: Lionheart Board Game Review (Parker Brothers 1997) + How To PlayHow to play10:59

Ep. 163: Lionheart Board Game Review (Parker Brothers 1997) + How To Play

Board Game Museum

Board Game Museum

Parker Brothers Lionheart Wargame ReviewReview5:03

Parker Brothers Lionheart Wargame Review

Centurion's Review

Centurion's Review

Creators who cover this

All channels
Board Game Museum
Board Game Museum
1 video of this game
Centurion's Review
Centurion's Review
1 video of this game

Games like this

All games

War Room

2019·Larry Harris, Jr.

Videos
67
Creators
21
Mainly how-to-play

2 - 6 players·120 - 360 min·Heavy weight

Axis & Allies: 1942

2009·Larry Harris, Jr.

Videos
29
Creators
13
Some how-to-play

2 - 5 players·240 min·Heavy weight

Axis & Allies: North Africa

2024·Larry Harris, Jr., Matt Hyra

Videos
28
Creators
2
Mostly playthroughs

2 - 4 players·180 - 300 min·Heavy weight

Axis & Allies Anniversary Edition

2008·Larry Harris, Jr.

Videos
23
Creators
14
Mainly reviews and playthroughs

2 - 6 players·360 min·Heavy weight

About Lionheart

From BoardGameGeek:

Lionheart is a simple wargame that is like chess but with dice rolls that determine the success or failure of a capture move. There are seven different units: King, Knight, Archer, Heavy Infantry, Infantry, Mercenary, and Peasant. Each turn players can perform any 2 actions: move, turn, or attack. Foot units move one square forward per action. Mounted units move as many unblocked squares in front of them as they like. Units attack the square they are facing (archers attack an area of squares in front of them). Attacks are resolved by rolling the combat dice. Each appropriate symbol rolled (axes or arrows) counts as a "hit". Scoring more hits than the target has hit points removes some of the units (miniatures) from the target army. The winner is the player who eliminates his opponent's King or eliminates every other warrior in his opponent's army leaving the King standing alone on the field of battle.

Designer

Larry Harris, Jr.

Publisher

Hasbro

Categories

MedievalMiniaturesWargame

Mechanics

Action PointsDice RollingGrid Movement
View on BoardGameGeek ›
Home
Games
Lionheart
cached: 1150