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Bellwether

Bellwether

2011·Mark Hanny

3 - 5 players
45 min
Medium weight: Teach it in one sitting

From BoardGameGeek

Following the great Madstone war, wizards of this land set out to rebuild all that was destroyed by dark forces. The pinacle of the rebuilding effort is to restore the school of magic known as Bellwether. Players choose one of four actions each turn: One, they meditate to gain magical energy from the land. Two, they study to gain new spell knowledge. Three, they hunt dark creatures who remain hiding in the land. And four, they rebuild civilization. Victory points are connected with learning spells, building institutions of society, and hunting dark creatures. Cover art by Sean McGrath from Quispamsis, NB, Canada.

Bellwether

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Bellwether the School of WizardsHow to play12:53

Bellwether the School of Wizards

Mark Hanny

Mark Hanny

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Mark Hanny
Mark Hanny
1 video of this game

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About Bellwether

From BoardGameGeek:

Following the great Madstone war, wizards of this land set out to rebuild all that was destroyed by dark forces. The pinacle of the rebuilding effort is to restore the school of magic known as Bellwether. Players choose one of four actions each turn: One, they meditate to gain magical energy from the land. Two, they study to gain new spell knowledge. Three, they hunt dark creatures who remain hiding in the land. And four, they rebuild civilization. Victory points are connected with learning spells, building institutions of society, and hunting dark creatures. Cover art by Sean McGrath from Quispamsis, NB, Canada.

Designer

Mark Hanny

Publisher

Joe Magic Games, Inc.

Categories

City BuildingFantasyMedieval

Mechanics

Set CollectionVariable Player Powers
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