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Shadowrift

Shadowrift

2012·Jeremy Anderson

1 - 6 players
45 - 120 min
Medium weight: Teach it in one sitting

From BoardGameGeek

Haven Town is facing total annihilation at the hands (and teeth) of a horde of monsters from beyond the Shadowrift. You, the heroes, must band together to drive them back. To do this, you will need powerful spells, skills, attacks and loot. When the game begins, you are a basic hero; you can explore and fight. Luckily for you, Shadowrift is a deck-building game! You can buy new cards to add to your deck, cards that will define you as an adventurer and complement the strengths of your fellow heroes. Unlike other deck-builders, there is constant interaction with your fellow players as you figure out who will gain which benefit from the limited supply of townsfolk, offer their coin to help construct walls, and seek healing from anyone who's learned such magic. Shadowrift also features monsters that don't merely sit waiting to be slain; if you leave them alone, they will rip Haven Town asunder. They'll kill people, break walls, and kick your heroes in the face. Combat with them is intuitive (though frequently painful). For defeating a monster, heroes gain Heroism, a simple, consistent boost to their power that makes them better at anything they undertake. Since the monsters won't stop coming until the last Shadowrift is sealed or the town has been built into a mighty fortress, you'll need every boost you can take. The second edition of Shadowrift features many improved mechanisms, including a revised system for how monsters choose who to attack (based on types of villagers, instead of specific people) and a new system for monster powers (making them much more dangerous). It also has a revised card layout and a great deal of new and improved artwork.

Shadowrift

Watch first

Review

Shadowrift: 2nd Edition (Review)20:11

Shadowrift: 2nd Edition (Review)

Ray Phay

Ray Phay

Watch it played

Shadowrift Board Game Playthrough1:07:31

Shadowrift Board Game Playthrough

Which Shadowrift video should I watch?

Shadowrift has 4 videos from 3 creators: 2 reviews, 1 playthrough and 1 unboxing. They date from 2022 to June 2026.

For an opinion before you buy, start with "Shadowrift: 2nd Edition (Review)" by Ray Phay. To see it played, watch "Shadowrift Board Game Playthrough".

If you like it, try Paperback, Millennium Blades, 5-Minute Marvel or FlipToons: Season 2, which share several of its mechanics.

All videos

Shadowrift: 2nd Edition (Review)Review20:11

Shadowrift: 2nd Edition (Review)

Ray Phay

Ray Phay

Shadowrift Board Game ReviewReview28:53

Shadowrift Board Game Review

Tabletop Gaming Guild

Tabletop Gaming Guild

ShadowRift Board Game UnboxingUnboxing5:51

ShadowRift Board Game Unboxing

Tabletop Gaming Guild

Tabletop Gaming Guild

Shadowrift Board Game PlaythroughPlaythrough1:07:31

Shadowrift Board Game Playthrough

Creators who cover this

All channels
Tabletop Gaming Guild
Tabletop Gaming Guild
2 videos of this game
Ray Phay
Ray Phay
1 video of this game

Games like this

All games

Paperback

2014·Tim Fowers

Videos
51
Creators
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Mainly reviews

2 - 5 players·45 min·Medium weight

Millennium Blades

2016·D. Brad Talton, Jr.

Videos
54
Creators
37
Mainly reviews

2 - 5 players·80 - 120 min·Heavy weight

5-Minute Marvel

2018·Connor Reid

Videos
20
Creators
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Mainly reviews

2 - 5 players·5 min·Light weight

FlipToons: Season 2

2026·Jordy Adan, Renato Simões

Videos
25
Creators
23
Mainly reviews

1 - 4 players·15 - 30 min

About Shadowrift

From BoardGameGeek:

Haven Town is facing total annihilation at the hands (and teeth) of a horde of monsters from beyond the Shadowrift. You, the heroes, must band together to drive them back. To do this, you will need powerful spells, skills, attacks and loot. When the game begins, you are a basic hero; you can explore and fight. Luckily for you, Shadowrift is a deck-building game! You can buy new cards to add to your deck, cards that will define you as an adventurer and complement the strengths of your fellow heroes. Unlike other deck-builders, there is constant interaction with your fellow players as you figure out who will gain which benefit from the limited supply of townsfolk, offer their coin to help construct walls, and seek healing from anyone who's learned such magic. Shadowrift also features monsters that don't merely sit waiting to be slain; if you leave them alone, they will rip Haven Town asunder. They'll kill people, break walls, and kick your heroes in the face. Combat with them is intuitive (though frequently painful). For defeating a monster, heroes gain Heroism, a simple, consistent boost to their power that makes them better at anything they undertake. Since the monsters won't stop coming until the last Shadowrift is sealed or the town has been built into a mighty fortress, you'll need every boost you can take. The second edition of Shadowrift features many improved mechanisms, including a revised system for how monsters choose who to attack (based on types of villagers, instead of specific people) and a new system for monster powers (making them much more dangerous). It also has a revised card layout and a great deal of new and improved artwork.

Designer

Jeremy Anderson

Artists

Enggar Adirasa, Kirsten Brown, Colin Epstein, Ross Grams, Tomasz Jedruszek, Nicholas Kay, Tom Kelly, Andy Kluthe and 7 more

Publisher

Game Night Productions

Categories

Card GameFantasy

Mechanics

Combat ResolutionCooperative GameDeck BuildingMarket & Trading
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