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Agents of SMERSH

Agents of SMERSH

2012·Jason Maxwell

1 - 4 players
90 min
Medium weight: Teach it in one sitting

From BoardGameGeek

A STORYTELLING BOARD GAME SET IN THE 1970s COLD WAR ERA. SMERSH is a portmanteau of two Russian words that translates to "Death to Spies." It operated as a counter-intelligence agency by the Red Army during the 1940s. Despite having had a large number of paid employees, little was known about the agency until recently when Russia opened their archives. Agents of SMERSH is a cooperative Storytelling game that pits players as UN Secret Service Spies set in an alternate 1970s timeline against a newly formed and independent SMERSH. Agents of SMERSH includes custom dice to determine success or failure of encounters, and more strategic play from what is typically expected of a Storytelling board game. There are plenty of James Bond gadgets, guns, cars, pop references and detailed artwork - not to mention a touch of humor. The game features the artwork of George Patsouras (The Resistance & Flash Point). The game is able to accommodate play with either The Encounter Book, which contains over 1500 written encounters with a similar reaction matrix to Tales of the Arabian Nights - or played more simply with only encounter cards with shorter encounters and no matrix. The First Edition (2012) of the game came with the Encounter Cards as standard, and the Encounter Book as an optional add-on (although many copies did actually include the book). The Second Edition (2015) includes the Encounter Book as standard, with the Encounter Cards available to purchase from the publisher.

Agents of SMERSH

Watch first

Review

Agents of SMERSH - Playthrough56:52

Agents of SMERSH - Playthrough

slickerdrips

slickerdrips

Watch it played

Agents of S.M.E.R.S.H - GameNight! Live!! April 18, 2020 6:00pm PDT3:41:21

Agents of S.M.E.R.S.H - GameNight! Live!! April 18, 2020 6:00pm PDT

BoardGameGeek

BoardGameGeek

Which Agents of SMERSH video should I watch?

Agents of SMERSH has 2 videos from 2 creators: 1 review and 1 playthrough. They date from 2020 to January 2023.

For an opinion before you buy, start with "Agents of SMERSH - Playthrough" by slickerdrips. To see it played, watch "Agents of S.M.E.R.S.H - GameNight! Live!! April 18, 2020 6:00pm PDT" by BoardGameGeek.

If you like it, try Run Fight or Die: Reloaded, Mythos Tales, Defenders of the Last Stand and Saving Time, also by Jason Maxwell.

All videos

Agents of S.M.E.R.S.H - GameNight! Live!! April 18, 2020 6:00pm PDTPlaythrough3:41:21

Agents of S.M.E.R.S.H - GameNight! Live!! April 18, 2020 6:00pm PDT

BoardGameGeek

BoardGameGeek

Agents of SMERSH - PlaythroughReview56:52

Agents of SMERSH - Playthrough

slickerdrips

slickerdrips

Creators who cover this

All channels
BoardGameGeek
BoardGameGeek
1 video of this game
slickerdrips
slickerdrips
1 video of this game

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About Agents of SMERSH

From BoardGameGeek:

A STORYTELLING BOARD GAME SET IN THE 1970s COLD WAR ERA. SMERSH is a portmanteau of two Russian words that translates to "Death to Spies." It operated as a counter-intelligence agency by the Red Army during the 1940s. Despite having had a large number of paid employees, little was known about the agency until recently when Russia opened their archives. Agents of SMERSH is a cooperative Storytelling game that pits players as UN Secret Service Spies set in an alternate 1970s timeline against a newly formed and independent SMERSH. Agents of SMERSH includes custom dice to determine success or failure of encounters, and more strategic play from what is typically expected of a Storytelling board game. There are plenty of James Bond gadgets, guns, cars, pop references and detailed artwork - not to mention a touch of humor. The game features the artwork of George Patsouras (The Resistance & Flash Point). The game is able to accommodate play with either The Encounter Book, which contains over 1500 written encounters with a similar reaction matrix to Tales of the Arabian Nights - or played more simply with only encounter cards with shorter encounters and no matrix. The First Edition (2012) of the game came with the Encounter Cards as standard, and the Encounter Book as an optional add-on (although many copies did actually include the book). The Second Edition (2015) includes the Encounter Book as standard, with the Encounter Cards available to purchase from the publisher.

Designer

Jason Maxwell

Artists

George Patsouras, Julia Semionova

Publisher

8th Summit

Categories

AdventureExplorationSpies / Secret Agents

Mechanics

Area MovementCooperative GameDice RollingStorytelling & Narrative
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