2019Richard Launius, Jason Maxwell
- Videos
- 53
- Creators
- 22
1 - 4 players20 - 40 minMedium weight

2012Jason Maxwell
From BoardGameGeek
A STORYTELLING BOARD GAME SET IN THE 1970s COLD WAR ERA. SMERSH is a portmanteau of two Russian words that translates to "Death to Spies." It operated as a counter-intelligence agency by the Red Army during the 1940s. Despite having had a large number of paid employees, little was known about the agency until recently when Russia opened their archives. Agents of SMERSH is a cooperative Storytelling game that pits players as UN Secret Service Spies set in an alternate 1970s timeline against a newly formed and independent SMERSH. Agents of SMERSH includes custom dice to determine success or failure of encounters, and more strategic play from what is typically expected of a Storytelling board game. There are plenty of James Bond gadgets, guns, cars, pop references and detailed artwork - not to mention a touch of humor. The game features the artwork of George Patsouras (The Resistance & Flash Point). The game is able to accommodate play with either The Encounter Book, which contains over 1500 written encounters with a similar reaction matrix to Tales of the Arabian Nights - or played more simply with only encounter cards with shorter encounters and no matrix. The First Edition (2012) of the game came with the Encounter Cards as standard, and the Encounter Book as an optional add-on (although many copies did actually include the book). The Second Edition (2015) includes the Encounter Book as standard, with the Encounter Cards available to purchase from the publisher.
Agents of SMERSH has 2 videos from 2 creators: 1 review and 1 playthrough. They date from 2020 to January 2023.
For an opinion before you buy, start with "Agents of SMERSH - Playthrough" by slickerdrips. To see it played, watch "Agents of S.M.E.R.S.H - GameNight! Live!! April 18, 2020 6:00pm PDT" by BoardGameGeek.
If you like it, try Run Fight or Die: Reloaded, Mythos Tales, Defenders of the Last Stand and Saving Time, also by Jason Maxwell.
2019Richard Launius, Jason Maxwell
1 - 4 players20 - 40 minMedium weight
2016Hal Eccles, Will Kenyon, Jason Maxwell, Tim Uren
1 - 10 players60 - 120 minMedium weight
2016Richard Launius, Jason Maxwell
1 - 5 players120 minHeavy weight
2019Richard Launius, Jason Maxwell, Mark Zoghby
1 - 4 players30 - 45 minMedium weight
From BoardGameGeek:
A STORYTELLING BOARD GAME SET IN THE 1970s COLD WAR ERA. SMERSH is a portmanteau of two Russian words that translates to "Death to Spies." It operated as a counter-intelligence agency by the Red Army during the 1940s. Despite having had a large number of paid employees, little was known about the agency until recently when Russia opened their archives. Agents of SMERSH is a cooperative Storytelling game that pits players as UN Secret Service Spies set in an alternate 1970s timeline against a newly formed and independent SMERSH. Agents of SMERSH includes custom dice to determine success or failure of encounters, and more strategic play from what is typically expected of a Storytelling board game. There are plenty of James Bond gadgets, guns, cars, pop references and detailed artwork - not to mention a touch of humor. The game features the artwork of George Patsouras (The Resistance & Flash Point). The game is able to accommodate play with either The Encounter Book, which contains over 1500 written encounters with a similar reaction matrix to Tales of the Arabian Nights - or played more simply with only encounter cards with shorter encounters and no matrix. The First Edition (2012) of the game came with the Encounter Cards as standard, and the Encounter Book as an optional add-on (although many copies did actually include the book). The Second Edition (2015) includes the Encounter Book as standard, with the Encounter Cards available to purchase from the publisher.
Designer
Jason Maxwell
Artists
George Patsouras, Julia Semionova
Publisher
8th Summit
Categories
Mechanics